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翻訳の問題を報告
For example many Greatswords were always used as anti large weapons, never vs regular infantry cause they would not fit to fast combat at all.
AP icon appears when AP damage is 1 point higher then regular damage. So if a unit has 48 damage and its AP is 25 and refular 23 it will have AP icon, if its wise versa it wont, but that by no means mean unit is useless, exact values can be seen when moving mouse over damage values.
With charge defence its very similar, not every unit and race can brace enemy charges the same way, spears and halbers do have bonuses vs large but it does not automaticaly mean that that all units will always stop charges.
Its always about learning each race separately, same goes for each unit. Uniqueness and variability makes it feel always different, you cannot count on same tricks and strategies no matter who you play as or against.
But fully agree with some points and examples and several changes to some units are on the way.