STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Ultimate Galactic Conquest Custom Edition (UGC CE) - No Consortium and More !
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Our Biggest Update ♥
Tomorrow, we'll be adding some new factions AND new planets.
Here's some previews of what we have in-store!

Starkiller Base
https://i.imgur.com/1lHZwik.jpg

We will be replacing Illum with an inactive version of Starkiller Base.
We'll figure out how to add the firing mechanics later but, MiniGui is currently talking to some other modders to figure out how to program the ability to remotely fire it depending on which faction controls the planet.

Ahch-To
https://i.imgur.com/sTwWNHD.jpg

Considering that we added Takodana, Jakku, and Hosnian Prime, it only made sense that we would add Ahch-To to the map. The only issue is that its such a small map that it can only support two buildings slots.

We also managed to program Porgs with rigged models into the game! They're going to be neutral indigenous units though.

Zonama Sekot
https://i.imgur.com/rlRoXRA.jpg

Well, the Loth-cat is out of the bag. We're adding Zonama Sekot.
I'm still making final touches to the map so I'm only sharing the preview base layout image.

Well, that covers what I have to share!
Can't wait to have this update out tomorrow! ♥
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Showing 1-4 of 4 comments
RadicalEdward2 1 Apr, 2018 @ 10:27am 
( ͡° ͜ʖ ͡°)
Mr Steriods 1 Apr, 2018 @ 11:07am 
;)
MiniGui98  [developer] 1 Apr, 2018 @ 11:50am 
Starkiller is still a bit buggy, it vomits pancakes when you push the red button... might need several years to fix it.
RadicalEdward2 1 Apr, 2018 @ 3:47pm 
Yeah. We have to do a hotfix for Starkiller.
Whenever I tried firing it, it kept making this noise
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Showing 1-4 of 4 comments
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