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I'm playing GC Empire vs Rebels as the Empire.
This also the case when you start a new game as well.
The launch code is : Modpath=..\..\..\workshop\content\32470\1156943126
Go to your library, right click on Empire at War, go to properties. In the general tab, click on "set launch options" and copy paste the launch code in here. Click ok.
Now when you launch FoC, the game will automatically load UGC CE. Be aware though, in order to play another mod, you will have to remove the launch code.
You can also try with this code : STEAMMOD=1156943126
Hope it helps.
The Death Star doesn't fire from it's dish, but from some spot above it. It also starts as one big beam instead of several smaller ones. (I only tested this with single reactor ignition.)
On the Telos ground map, there are two slightly weird things. Firstly, an Ewok handler is just peacfully hanging out on the lower right part of the map. Secondly, some rebel soldiers that spawned from a destroyed building were neutral and couldn't be attacked.
What building was it exactly on Telos ? I presume you were playing as the Empire ? Did this prevent you from winning the fight ?
I don't know, haven't build the Death Star in Vanilla yet. I haven't played vanilla in a long time. A long time.
As for Telos, it was a light or heavy rebel vehicle factory I believe.