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Give them i trial, they need a bit highter skill, but are very nice for nearby hauling jobs. Outside jobs, i use wargs or bears.
But i saw problems with bigger animals, such as Muffalos. They never ever could enter doors, open, locked, or whatever. I had to remove doors, sometimes ever part of walls to make them enter the base. Simply was thinking they was to stupid to find the way, or have a way poorer pathfinding.
I used petdoors at the beginning, but forget about them now. Maybe i don't use enough "small animals" to make them worth. Yorky end in hats in my colonies, cats, well i don't own more than one mostly if ever. They're useless as vanilla version unfortunately, so if i want cats, i'm opting for some useful modded ones. Normal dogs, not sure if they count as small animals. And i don't tame boomies, rats, skirrels and that useless stuff.
Everything works fine if doors are left untouched but once I use Locks to stop slaves from escaping my base the problem starts.
It happens only when you lock the door and assign specific pawns to that door. It happens regardless of the Pet door option being ticked or not.