RimWorld

RimWorld

Various Space Ship Chunk
eth=4k  [developer] 19 Oct, 2017 @ 11:40pm
Write here about your error.
Write here about your error.
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Showing 1-6 of 6 comments
CrafterOfWorlds 21 Oct, 2017 @ 3:38pm 
All my ship chunks spawn as blueprints, and I can't cancel them. My map just has ship chunk blueprints lying around instead of actual chunks. Is this mod incompatible with something maybe?
requiemfang 21 Oct, 2017 @ 10:29pm 
I have a bunch of stuff showing up from recon and discovery in that tab as well. I have no idea what is causing it. There were several mods I have added in the past few days when I first noticed this issue.

[sd] advanced powergeneration
[sd] luciferium production
MiningCo. MMS
MiningCo. MiningHelmet
Allow Tool
Mechanoids Extraordinaire
Change Dresser - BETA
FishIndustry
[sd] prepareforfishing
[sd] bridges
CaveworldFlora
CaveBiome
[RF] Fertile Fields [a17]
[RF] Fertile Fields - Concrete Add-On [a17]

These are the mods I've added recently though I don't think quite a few of these have anything that would conflict. I could be wrong.

anyways what I'm seeing here is this, I'll put a screenshot up.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1177075541

that's what my misc tab looks like. I think and I can only guess but I noticed these show up after adding

[sd] advanced powergeneration
[sd] luciferium production
MiningCo. MMS
MiningCo. MiningHelmet
Allow Tool
Mechanoids Extraordinaire

anything after that I think wouldn't cause issues or conflict. But anyways, there certainly are several items in the misc tab that look as though they're being added from the recon and discovery mod, I also got Vas's version add-on mod of that mod that removes the quakes. Anyways I'll stop rambling...

Edit: Only other thing I can think of is that my load order needs moving around. If not that then there's something else going on.
Last edited by requiemfang; 21 Oct, 2017 @ 10:30pm
eth=4k  [developer] 21 Oct, 2017 @ 10:45pm 
It is strange... I dont add any build code for it. Maybe some mod cover it....
Broken Valkyrie 30 Oct, 2017 @ 1:39am 
One of the ship chunk does not have texture, game load error give this. I don't know if its from the main mod or from the retexture.

Could not load UnityEngine.Texture2D at Building/ShipChunk/12 in any active mod or in base resources.
Verse.Log:Error(String)
Verse.ContentFinder`1:Get(String, Boolean)
Verse.Graphic_Single:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
Verse.Graphic_Collection:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
Verse.ThingDef:<PostLoad>m__831()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()
eth=4k  [developer] 30 Oct, 2017 @ 3:05am 
You can't use both of them. Only one can be used.
Turn off retexture mod or VSSC mod please.
LyranRenegade 31 Jan, 2018 @ 2:24pm 
Could you also update the non-steam version please? It says version 0.17.1557 and also doesn't work. Can't invoke the ship-crashes with the debugger and get an error: "


Exception filling window for Verse.Dialog_DebugOptionListLister: System.InvalidCastException: Cannot cast from source type to destination type."

Really like the mod! I think I had it working before so perhaps it's because of Randy ;)..
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