Europa Universalis IV

Europa Universalis IV

Entspannungs Balance
Entspannung  [developer] 12 Oct, 2017 @ 3:32am
Bug Report Thread
If you encounter anything that is (probably) not supposed to be there, or mistakes in the localisation, I'd appreciate it if you post it in here.
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Showing 1-5 of 5 comments
TitanFury[SPQR] 13 Oct, 2017 @ 10:35am 
NOT = {
AND = {
OR = {
culture = roman
culture = greek
}
NOT = { is_year = 476 }
NOT = { is_subject = yes }
ai = yes
}
}

this NOT = { is_subject = yes } make only subjects recive this modifier, why? you put it inside a NOT, so NOT NOT = YES,
Entspannung  [developer] 13 Oct, 2017 @ 9:45pm 
Some of these boolean (yes/no) checks in the Paradox pseudo-language only work with "yes". So to get the negative you need to put a "NOT" before it. In this particular instance, I could have put "is_subject = no", as "is_subject" works with "no", but if I always work with "yes" and put a "NOT" before it if I want the opposite, I do not need to remember which clauses only work with "yes".

The first "NOT" just makes sure that if everything is true (culture is either roman or greek, year is before 476, country is not a subject, and country is AI controlled) that it is exempt from that particular triggered modifier.

This query is to allow an AI controlled Rome in Extended Timeline to be exempt from the two largest expansion modifiers before the year 476 because it would otherwise collapse instantly.

Did that make sense?
TitanFury[SPQR] 22 Dec, 2017 @ 10:24am 
army_professionalism = 80 , army professionalism modifier arent equal to army tradicion, what? -> exemple 100% is 1 , 50% is 0.5 , your modifiers cannot be used in game xD i need 2000% to have very low army professionalism xD
Entspannung  [developer] 22 Dec, 2017 @ 1:49pm 
Thanks, I'll fix that
TitanFury[SPQR] 28 Dec, 2017 @ 7:08am 
xD a lot of bugs found, i dont have wifi only EU4 so, i played it a lot and found a lot of bugs, 1- Atrition dont give privince but for entire country, for example, a country with 100 provincies and 50 with big devastation, ITS IMPOSSIBLE to walk in their lands xD u die instantly 2- on prussia trigger event -> trigger = {
AND = {
area = east_prussia_area
NOT = { has_province_modifier = entspannung_modifier_local_triggered_prussia }
}
} , u need a AND not a OR, or its apperls on the scren when reload a savegame
3- on adm trigger ->
"trigger = {
AND = {
NOT = {",
you need a NOT for each modifier, for example ->
NOT = { has_province_modifier = entspannung_modifier_local_triggered_rebellion_low }
NOT = { has_province_modifier = entspannung_modifier_local_triggered_unhappiness_low }
NOT = { has_province_modifier = entspannung_modifier_local_triggered_disease_low }

why? idk exact, but when i putted a not for each not for all, it stoped to apperl and spawn atomatic
4- sometime dip and mil reforms apperls when i reload my savegame, idk why, i changed somethings but doesnt worked
5- you need namespace = entspannung before events, or will apels a LOT of it in log file, bcs the game request it (idk why)
6- i hope u can fix it xD i only have EU4 to play for 1 more week xDDD

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