XCOM 2
SPARK Launchers Redux
Bug or Feature?
Reporting bugs or compatibility issues.
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José 23.5.2018 klo 21.20 
https://steamhost.cn/steamcommunity_com/profiles/76561198123310108/screenshot/932688108977732387

There's two concerns I'd like to address. First off, with Robojumper's Squad Select, the launchers spill off thier portion of the screen into other equipment slots.

Second, the shield generator's feature seems to be permanent on SPARKS. Equiping one on a unit does not add the one extra shield point in the description, and damage is completely blocked by shields, regardless of whether or not the item is equipped. (Although this second thing should be on the SPARKS redux page).
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