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Laporkan kesalahan penerjemahan
Also in Prison Outbreak Mission 7 there is a purple spawn missing underneath the zone where the switch is. (added it in anyway when playing just thought you should know)
For the #12 card it was: "Error calling Lua function, cardSpawn, in Timer: chunk_1:(499,24-56): attempt to index a nil value"
This is just to spawn 2 runners, but it halts the spawn process so none of the cards after it in-queue spawn anything either.
Scope x4 (should have x2)
Shotgun x0 (should have x2)
Prison Outbreak equipment deck has:
Canned food x4 (should have x3)
Crowbar x2 (should have x0)
Crossbow x0 (should have x2)
I get this too - any ideas how to fix greatly appreciated!
We run the Game without bugfix. Copy the Trashbox 9 times and fill them with Copies of walker / fatty / runner of the 3 types toxic / normal / berserker. You find the number of each kind in the rulebooks. Put the 9 Boxes in a 10th and put it to the rest of the material at the right edge of the table. Save game status.
Start every session of ZC with this status and make the spawn without script.
Tips:
1.) Befor copieing unlock the figure and diable "grid" (or "snap"?) to avoid placement problems.
2.) When starting a new game always use a copy of Box No 10. So you have a backup at all times. Automated setup would erase every box on the table!
I don't understand any of this, really. Other than "put a bunch of zombies in 9 boxes, then put those nine boxes in a box."
How does this fix it?