Tabletop Simulator

Tabletop Simulator

Zombicide With Expansions and Scripts [V9.3]
claytja  [udvikler] 20. okt. 2017 kl. 10:10
Suggestions and Ideas
Feel free to post any suggestion and ideas about this project.
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Viser 1-15 af 17 kommentarer
BenJamin' 8. nov. 2017 kl. 20:23 
More of a front end suggestion, but maybe get more screenshots and flesh out the description to better show off some of the cool features. Right now it's kinda hard for new people to realize what in particular is different or improved.
claytja  [udvikler] 8. nov. 2017 kl. 20:40 
Oprindeligt skrevet af BenJamin':
More of a front end suggestion, but maybe get more screenshots and flesh out the description to better show off some of the cool features. Right now it's kinda hard for new people to realize what in particular is different or improved.
yea was planing to.
Dan Lenson 3. dec. 2017 kl. 13:24 
When spawning new zombies, would it be possible to design it such that you could allow the player to set the spawn points to the appropriate parts of the board, so you press the button and the zombies spawn right where they should?
Sidst redigeret af Dan Lenson; 3. dec. 2017 kl. 14:00
claytja  [udvikler] 3. dec. 2017 kl. 15:38 
Oprindeligt skrevet af Dan Lenson:
When spawning new zombies, would it be possible to design it such that you could allow the player to set the spawn points to the appropriate parts of the board, so you press the button and the zombies spawn right where they should?
i was going to try to add that for the zombie spawners but for opaning buildings wood be a bit hard
Sidst redigeret af claytja; 3. dec. 2017 kl. 15:39
Dan Lenson 6. dec. 2017 kl. 9:52 
Oprindeligt skrevet af claytja:
Oprindeligt skrevet af Dan Lenson:
When spawning new zombies, would it be possible to design it such that you could allow the player to set the spawn points to the appropriate parts of the board, so you press the button and the zombies spawn right where they should?
i was going to try to add that for the zombie spawners but for opaning buildings wood be a bit hard

I understand, don't worry about the buildings, so long as we can retain the way we spawn at the moment as well as have a way to set spawn points on the map, it'd be a step up. The most spawning you do is each turn at the normal spawn points after all, having a more convenient way of doing that would help take a bit more of the tedium out of the game.
Majinto 16. feb. 2018 kl. 15:33 
Would it be possible... (if sent all images for figurines and character cards) to make custom characters/figures that work with the script? Been racking my brain over trying to make them and get it to work with the scripting and I'm making 0 progress. Thank you for your time.
Dr. Orpheus 17. apr. 2018 kl. 18:20 
My friend and I have worked on some custom content and we'd like to offer to have it put into your mod. I sent a friend request, let me know if this is doable. :) We have many custom equipment cards, several custom vehicles.
MUGGE 22. maj 2018 kl. 17:20 
It would be great, if the spawning of zombies could count the number of zombies already on the board and then trigger an extra activation, if you "run out" of miniatures of a particular type. Would be best, if the maximum allowed amount was configurable.
claytja  [udvikler] 22. sep. 2018 kl. 17:53 

Oprindeligt skrevet af MUGGE:
It would be great, if the spawning of zombies could count the number of zombies already on the board and then trigger an extra activation, if you "run out" of miniatures of a particular type. Would be best, if the maximum allowed amount was configurable.
I was planning on adding this.

Oprindeligt skrevet af Alsehr:
My friend and I have worked on some custom content and we'd like to offer to have it put into your mod. I sent a friend request, let me know if this is doable. :) We have many custom equipment cards, several custom vehicles.

I am in the process of trying to make the scripts more flexible.
Sidst redigeret af claytja; 22. sep. 2018 kl. 19:40
claytja  [udvikler] 22. sep. 2018 kl. 17:54 
Oprindeligt skrevet af Dan Lenson:
Oprindeligt skrevet af claytja:
i was going to try to add that for the zombie spawners but for opaning buildings wood be a bit hard

I understand, don't worry about the buildings, so long as we can retain the way we spawn at the moment as well as have a way to set spawn points on the map, it'd be a step up. The most spawning you do is each turn at the normal spawn points after all, having a more convenient way of doing that would help take a bit more of the tedium out of the game.
Added in Advanced Mode
Harem Route 23. nov. 2018 kl. 20:40 
Considering this game's rules often feature 6 survivors in their missions, I find it a little odd that there are only 5 player mats on one side of the table. Personally, I would find it way more convenient if there were 6, especially since you can't easily move them.
Maybe put all the mission setup stuff behind the deck building, and fit another mat there? Would definitely make it better, with no need to constantly rotate the table.
Just a thought.
claytja  [udvikler] 23. nov. 2018 kl. 21:09 
Table top only suports 10 players that is why there are 5 on ech side.
Harem Route 23. nov. 2018 kl. 22:46 
Ah, I see. Still, wouldn't 6 and 4 be better in that case, since there are 4+ and 6+ missions that usually require even number of survivors?
So, it's like 1 player with 4/6 survivors, 2 with 2/3, 3 with 2 etc.?
claytja  [udvikler] 23. nov. 2018 kl. 22:47 
I mean i have never seen that as a problum ans i dont think rearranging the table for that is worth it.
Harem Route 23. nov. 2018 kl. 22:50 
Well, I don't know how hard it is, so sure, I'll trust you on this.
It's a minor inconvenience, but still thought it's worth mentioning.
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