Stellaris
BSG Shipset - 1.9.*
 Ce sujet a été épinglé, cela doit être important
Fixes?
Similar to the suggestions and bug reports, but not quite fitting for either, you can suggest fixes for things currently broken in the mod. Anything helps, but I don't necessarily expect a response.

Currently Known Broken Features:
-Colonial One textures not aligned properly
-Engine effect trails not lining up with ship
-Glowing ship effects, disabling bloom fixes it
Dernière modification de Sterling Phoenix; 1 nov. 2017 à 21h16
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Well, for one, the glow mostly comes from bloom. It's a bit tricky to work around that, but it IS possible. I'd say look at how someone else pulled off a port. For example, the EVE shipset.

At the end of the day though, it's about your textures, and the graphical culture file's settings. Best of luck, this probably wasn't of much help, but, hey, it's all I got, and somethin' is better than nothin'.
Dernière modification de Krylia Viru; 19 oct. 2017 à 11h30
Sterling Phoenix  [dév.] 19 oct. 2017 à 13h25 
Krylia Viru a écrit :
Well, for one, the glow mostly comes from bloom. It's a bit tricky to work around that, but it IS possible. I'd say look at how someone else pulled off a port. For example, the EVE shipset.

At the end of the day though, it's about your textures, and the graphical culture file's settings. Best of luck, this probably wasn't of much help, but, hey, it's all I got, and somethin' is better than nothin'.

You know, I haven't actually messed with the culture files at all, I didn't know that's what they're for... tbh, the ones in my mod were created using another shipset mod's as a template... theirs is obviously designed for their ship models, and not for mine. I'll have to have a look at them now and see how it affects the ships o.o

Thanks :D
No problem. Good luck.
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