Divinity: Original Sin 2

Divinity: Original Sin 2

Monk - 15 new Warfare + Scoundrel skill combinations PLUS Unarmed Attacks!
Balkoth  [developer] 21 Oct, 2017 @ 12:54am
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choiBento 21 Oct, 2017 @ 9:03am 
Hey when we use skills while using the fist weapon, we hold some kind of ethereal book in our hands, takes off the immersion haha.

Also speaking of the fist weapon, the elemental thing does not work, and it doesn't take the damage of the staff into equation, for example it turned my 800-900 water staff into a 300-300 fist weapon with no stats on it!
choiBento 21 Oct, 2017 @ 9:38am 
Also, when the fist weapon is equipped, we can still see the faded glow of the staff
Balkoth  [developer] 21 Oct, 2017 @ 10:57am 
Originally posted by choiBento:
Hey when we use skills while using the fist weapon, we hold some kind of ethereal book in our hands, takes off the immersion haha.

Also speaking of the fist weapon, the elemental thing does not work, and it doesn't take the damage of the staff into equation, for example it turned my 800-900 water staff into a 300-300 fist weapon with no stats on it!

It doesn't convert it to a fist weapon, it simply turns it into a fist weapon. You want elemental damage, just combine it with a stardust herb until you get the element that you want.
Last edited by Balkoth; 21 Oct, 2017 @ 10:58am
Springboy64 21 Oct, 2017 @ 12:00pm 
For some reason the fist weapon isn't changing elements when I combine it with a stardust herb
老肥仔 21 Oct, 2017 @ 9:16pm 
Originally posted by choiBento:
Hey when we use skills while using the fist weapon, we hold some kind of ethereal book in our hands, takes off the immersion haha.

Also speaking of the fist weapon, the elemental thing does not work, and it doesn't take the damage of the staff into equation, for example it turned my 800-900 water staff into a 300-300 fist weapon with no stats on it!
Same problem
Balkoth  [developer] 21 Oct, 2017 @ 9:17pm 
I should have just fixed this problem. Please try re-downloading the mod. If that doesn't work, let me know.

Unless you're talking about the staff issue. That's not a bug, it doesn't convert your staff into a fist, it just gives you a new weapon. When you want an elemental fist weapon, use the steps I have laid out in the main description of the mod.
Last edited by Balkoth; 21 Oct, 2017 @ 9:18pm
老肥仔 21 Oct, 2017 @ 10:37pm 
Originally posted by Balkoth:
I should have just fixed this problem. Please try re-downloading the mod. If that doesn't work, let me know.

Unless you're talking about the staff issue. That's not a bug, it doesn't convert your staff into a fist, it just gives you a new weapon. When you want an elemental fist weapon, use the steps I have laid out in the main description of the mod.
I tried again,the elemental thing does not work,fist weapon is Whiteboard with 3 holes
Balkoth  [developer] 21 Oct, 2017 @ 11:00pm 
Sounds like you're getting the icon bug, do you have Crafting Overhaul installed by chance?

How are you doing the "elemental thing" are you combining a fist weapon with a stardust herb? Is that the part that is not working for you?
Last edited by Balkoth; 21 Oct, 2017 @ 11:00pm
choiBento 22 Oct, 2017 @ 3:29am 
Originally posted by Balkoth:
Sounds like you're getting the icon bug, do you have Crafting Overhaul installed by chance?

How are you doing the "elemental thing" are you combining a fist weapon with a stardust herb? Is that the part that is not working for you?
I haven't gotten the opportunity to try it after you patched it, but that elemental problem is what he is referring to (it didn't work for me either). I hope that's fixed I will try it in a bit.

Also, are we supposed to dual wield the fist? Because it reduces the damage a lot. Right now there is literally no reason to use the fist instead of a staff. The fist is half the damage of a staff

EDIT: So the fist weapons can't have +finesse or +wits or anything such as that? just the 3 sockets make it unique?
Last edited by choiBento; 22 Oct, 2017 @ 7:28am
Balkoth  [developer] 22 Oct, 2017 @ 11:17am 
Okay, so the problem was with the description. It should be Unarmed Weapon + Staff, not stardust herb.

I have buffed up the unarmed attacks as well, gave it a higher critical hit multiplier and a slight increase in critical chance.

+Finesse would be useless as the unarmed attacks are all intelligence based. I could make finesse versions, but I like the idea of the robe-wearing monk and wanted to guide people that direction.
Last edited by Balkoth; 22 Oct, 2017 @ 11:18am
SeñorF1re 22 Oct, 2017 @ 5:32pm 
the skills arent combining for some reason. Does it have to be regular stardust or can it be superior?
Balkoth  [developer] 23 Oct, 2017 @ 12:40am 
Regular. Also make sure you have the mod turned on.
Foof 16 Jul, 2019 @ 6:21pm 
Using Onslaught with the unarmed attack only makes you swing once instead of multiple times.
Balkoth  [developer] 17 Jul, 2019 @ 1:28pm 
It uses the unarmed-attack animations. Those skills are tied to the weapons.
Foof 24 Jul, 2019 @ 9:06am 
Yeah, the problem was that since unarmed has no flurry animation it only did one attack, all I had to do was give it an animation via the editor and onslaught works now.
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