Divinity: Original Sin 2

Divinity: Original Sin 2

Deathknight - Skills Unlimited
Terberos  [developer] 5 Nov, 2017 @ 10:45am
Patch 1.1.0
Patchnotes Deathknight 1.1.0

- The names of the Skillbooks have been translated into English.
- The speed of Zombies has been increased from 1.1 to 1.35.
- The abilities Bringer of Pain and Bringer of Frost have been adjusted and changed due to a bug:
Bringer of Pain now deals 150% of the weapon damage by default and scales with weapon damage and character values.
Bringer of Frost now no longer scales with weapon damage, but only with the character values ​​itself. The damage has been increased by 25%. The damage scales always also with intelligence (before it scales with weapon type, which caused the Bugs).
- The damage of the Skill Desecration has now been adjusted. A bug from the base game will now show this damage as 0. The damage caused is no longer displayed in the description.

Let me know if the balance or the gameplay has changed as a result of the changes. I'll bring out a hotfix, if the innovations do not fit into the game or cause bugs.

Thank you for the good Feedback, makes me very happy that you all like the mod so much!

And keep forward to harvest the graves!
Last edited by Terberos; 5 Nov, 2017 @ 10:48am
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Guy of War 6 Nov, 2017 @ 1:27pm 
Excellent work, the Bringer skills work perfectly and seem balanced, thank you!
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