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+damage increases with overheal, up to 25%
-35% slower weapon switch speed when not being healed
Seems good for combat engineer
Pros:
+20 health
+2 clip capacity
Grants 1 minicrit for every assist from you and your sentry
Cons:
-25% max metal capacity
-15% movement speed while moving building
No random critical hits
+20% firing speed.
+10% clip size.
-20% damage done.
-15% reload speed.
-No random critical hits.
builds boost on hit like the baby face blaster, up to medic speed
boost drains quickly when holding your primary or melee weapon
+15% accuracy
-5% base speed while active
-10% damage
10% bullet vunrability on wearer