RimWorld

RimWorld

Rim of Madness - Bones
DSandman 26 Nov, 2022 @ 12:57pm
Potential bug: All titles require bone thrones and wont accept normal thrones
Not sure if this is a feature im missing or some mod conflict, but whenever i try to get a pawn to Acolyte rank or above, it requires the Bone Chair (than bone throne in place of the grand throne) This seems to happen to any pawn. Has anyone else experienced this? is it a known mod conflict I missed?
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Showing 1-8 of 8 comments
Sshodan 8 Jan, 2023 @ 8:48am 
Same here - I tired changing load order, loading it first, last, in the middle... Does not seam to help.
I used this mod for a very long time and it was not an issue for me before 1.4.
Last edited by Sshodan; 8 Jan, 2023 @ 8:49am
selageth 27 Mar, 2023 @ 11:45pm 
Can confirm. Load order doesn't fix it.
Matsay 13 Apr, 2023 @ 10:16am 
So, if any of you guys are still having trouble with the throne thing, pull up RoyaltyPatch.xml from the 1.4/Patches folder

You want to replace this block :

<li Class="PatchOperationInsert">
<xpath>/Defs/RoyalTitleDef/throneRoomRequirements/li/things/li[text()="Throne"]</xpath>
<value>
<li>BoneChair</li>
</value>
</li>
<li Class="PatchOperationInsert">
<xpath>/Defs/RoyalTitleDef/throneRoomRequirements/li/things/li[text()="GrandThrone"]</xpath>
<value>
<li>BoneThrone</li>
</value>
</li>

by that one :

<li Class="PatchOperationAdd">
<xpath>/Defs/RoyalTitleDef[defName="Esquire" or defName="Knight" or defName="Praetor"]/throneRoomRequirements/li[@Class="RoomRequirement_HasAssignedThroneAnyOf"]/things</xpath>
<value>
<li>BoneChair</li>
<li>BoneThrone</li>
</value>
</li>
<li Class="PatchOperationAdd">
<xpath>/Defs/RoyalTitleDef[defName="Baron" or defName="Count"]/throneRoomRequirements/li[@Class="RoomRequirement_HasAssignedThroneAnyOf"]/things</xpath>
<value>
<li>BoneThrone</li>
</value>
</li>
DSandman 13 Apr, 2023 @ 2:38pm 
Originally posted by Matsay:
So, if any of you guys are still having trouble with the throne thing, pull up RoyaltyPatch.xml from the 1.4/Patches folder

You want to replace this block :

<li Class="PatchOperationInsert">
<xpath>/Defs/RoyalTitleDef/throneRoomRequirements/li/things/li[text()="Throne"]</xpath>
<value>
<li>BoneChair</li>
</value>
</li>
<li Class="PatchOperationInsert">
<xpath>/Defs/RoyalTitleDef/throneRoomRequirements/li/things/li[text()="GrandThrone"]</xpath>
<value>
<li>BoneThrone</li>
</value>
</li>

by that one :

<li Class="PatchOperationAdd">
<xpath>/Defs/RoyalTitleDef[defName="Esquire" or defName="Knight" or defName="Praetor"]/throneRoomRequirements/li[@Class="RoomRequirement_HasAssignedThroneAnyOf"]/things</xpath>
<value>
<li>BoneChair</li>
<li>BoneThrone</li>
</value>
</li>
<li Class="PatchOperationAdd">
<xpath>/Defs/RoyalTitleDef[defName="Baron" or defName="Count"]/throneRoomRequirements/li[@Class="RoomRequirement_HasAssignedThroneAnyOf"]/things</xpath>
<value>
<li>BoneThrone</li>
</value>
</li>


Much appreciated! I will try this fix
WillowTheWisp 31 Oct, 2023 @ 9:32pm 
Still noticing this problem, and for whatever reason whenever I try to apply fixes on my own I find a way to mess them up. Is there any way this could be patched in the mod?
Is this still happening? It's been a while since the last post but I don't want to have to wrangle system files just to play the mod.
Nox Aeterna 5 Aug, 2024 @ 8:48pm 
Did you try putting a normal throne regardless? I noticed that in my game it specifically asked for a bone throne, but building a normal one worked just fine.

Edit: Whoops, I did not notice this post was 2 years old. Well, at least it might come in useful if anyoen else encounters that issue.
Last edited by Nox Aeterna; 5 Aug, 2024 @ 8:49pm
DSandman 6 Aug, 2024 @ 8:19am 
Originally posted by Nox Aeterna:
Did you try putting a normal throne regardless? I noticed that in my game it specifically asked for a bone throne, but building a normal one worked just fine.

Edit: Whoops, I did not notice this post was 2 years old. Well, at least it might come in useful if anyoen else encounters that issue.

Yeah i did try, no dice.The above fix did work for me tho. there's also a new version of the mod someone made which i believe removes the bone additions other than the bones themselves which also "fixes" the problem
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