토탈워: 워해머 2

토탈워: 워해머 2

GCCM: Main mod
Leb 2018년 10월 20일 오후 9시 01분
Karak Ungor - AI doesn't do anything
On attack or defense.

Defense: stands at edge of map awkwardly allowing you to cross bridges uncontested
Attack: Does not move forward whatsoever
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Kingpappo 2018년 10월 23일 오전 3시 48분 
Confirm Karak Ungor defender AI does not guard either of the two sets of bridges and ignores me up until the point i step into the main base, I'm playing Norsca ME versus Red eye(GS)
Hyundersen 2018년 11월 9일 오전 7시 49분 
Just tried too, they attack the tiny wall segments for a while but rest of the army is just standing around
Leb 2018년 11월 9일 오전 9시 29분 
I gave GCCM2 a chance given the proclaimed focus on quality over quantity but it's not quite there :(
RøммeŁ | Jefazo 2019년 6월 20일 오전 10시 31분 
Are these issues usual in the mod or it's just this map?
Leb 2019년 6월 20일 오후 7시 04분 
Infilazo | RøммeŁ | Jefazo 님이 먼저 게시:
Are these issues usual in the mod or it's just this map?

I haven't used the mod since this post, between this map and a few others the battles against AI were very frustrating.

Definitely recommend the mod to spice up a head to head campaign but there are too many inconsistencies in the quality of siege maps and how the AI handles them to make it worthwhile.

Helmgart was another map that was a nightmare to play through
RøммeŁ | Jefazo 2019년 6월 21일 오전 4시 53분 
Nice, thanks a lot for your response :)

steelwork 2020년 2월 3일 오전 9시 55분 
karak ungor still has a problem with AI. it does come back to the capture point when it realise that your whole army is sitting on it but its reaction time is slow and it should normally spread its unit depending on your placement. but they just put everything on the little wall except for flying and arty units. also the defender perimeter isn't well made. it allow forward deployment units to deply just behind the capture point which is silly.
REITERPALLASCH 2020년 2월 24일 오후 8시 10분 
ETA on a fix?
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