Tabletop Simulator

Tabletop Simulator

NO LONGER UPDATED Kingdom Death: Monster 1.5 (Community Edition included) - RB Scripted (KDM: CE)
Is there a video tutorial of how to use this mod?
While this seems to be one of the most complete KD:M mods out there, as a newcommer, its almost completely impossible to understand how it works.

The biggest issue I'm having right now is drawing from decks auto clones things about 75% of the time (it doesn't seem consistent). I can't tell what you're supposed to be cloning, what should be deleted, etc.

Would be awesome to watch someone play through the prologue on this mod, if that exists anywhere?

Thanks all!
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Showing 1-3 of 3 comments
So Dies The Fire 7 Nov, 2020 @ 4:05pm 
If it doesn't clone it, I would copy and paste it onto the clone stack, then after you're done add the clone stack back in. The only wildcard I can recall is that monster specific resources don't get cloned, because you do have a limited draw per time you face. The deck is rebuilt each time you trigger a showdown.
I think this is a good explanation of the mod:
https://www.youtube.com/watch?v=kflA_JZg2Fo
Corbi 20 Jan, 2021 @ 4:15am 
In the video he took the hunt events deck out of the white lion box. Please do not do that. He also placed the White Lion figurine from the stand on the showdown map. This figurine must be placed center in the back either in the hunt or the showdown spot. When you do, the game will set up most of the things you need automatically. E.g. when placing it on the showdown spot, the game will take out the hit location, AI, Terrain cards and the actual showdown figurine from the White Lion box. If you took anything out manually, there are bound to be scripting errors.
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Showing 1-3 of 3 comments
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