Divinity: Original Sin 2

Divinity: Original Sin 2

Rapiers - Dagger / Finesse
This topic has been locked
Lars  [developer] 22 Nov, 2017 @ 12:07pm
Oh boy.
Considering how small the change in this mod is, this seems to have gotten a lot of attention.

At first I wasn't going to release it, since I just thought I'd be the only one that really cares about something silly like Hallorn's Blade being the only Estoc. In hindsight I'm glad that I decided to put it out there anyway for what I believed would the "maybe 5 or 10 people that would be interested in something like this". 300... That's way more than 10.

The last few days, I've been giggling like a little girl, watching the subscriber count go up and I kept bothering a few friends of mine with how amazed I am at how much interest there seems to be for this. So I'll just throw out a little thank you to every pokestick user out there that decided to check this out! T-H-A-N-K Y-O-U! :D

But in the end, it is as it is, merely a mod that adds a couple more daggers to the list of randomly generatable daggers that use the model of Hallorn's Blade, nothing more. Nothing fancy. And as sad as I am about how little there is to this, I am quite sure that I simply don't get a hang of the Editor and have no clue how to make this any better. And honestly, I don't think there's much I would change anyway. So I hope nobody expects anything special to come out of this one day.

Anyway, thanks again! I hope this helps make the game just a bit more enjoyable for a few people! I'm enjoying whacking enemies with my pokingstick, for sure. :P
< >
Showing 1-8 of 8 comments
Maedre 26 Nov, 2017 @ 11:12am 
Hey, I love the mod, but I have the GOG version, would you be willing to release it on the Nexus?
Thanks!
Lars  [developer] 26 Nov, 2017 @ 3:03pm 
Oh dear, I forgot that was a thing. I'll look into it once I have the time, but I am relatively clueless about how the Nexus works, so it could take a while. I'll link it (and hit you up as well, since you asked) once I got it up, a'ighty? :)
Last edited by Lars; 26 Nov, 2017 @ 3:04pm
Maedre 27 Nov, 2017 @ 7:12am 
Thanks man!!!
Lars  [developer] 27 Nov, 2017 @ 8:36pm 
Yo, Tanius. I can't figure it out, keeps telling me I am using the wrong file type. I'll try again tomorrow, but yeah, no promises. >.<"
Maedre 28 Nov, 2017 @ 9:42am 
Don`t worry dude. Thanks for the effort! (try compressing it into a .zip ou .rar, I think it`ll work)
Lars  [developer] 28 Nov, 2017 @ 4:59pm 
I think that did the trick, neat! I don't know how to test if it works properly. But I hope this does the job. https://www.nexusmods.com/divinityoriginalsin2/mods/261/?
Maedre 28 Nov, 2017 @ 6:02pm 
It worked! Thanks a lot man!
Lars  [developer] 28 Nov, 2017 @ 6:15pm 
Aaawesome! You're welcome! :)
< >
Showing 1-8 of 8 comments
Per page: 1530 50