Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
my stats are:
block 5 back stabs
-50 velocity if you equip that
blueprint:
charching shield+razzorback+ddr+coozy camper+scrap metal
+Invincibility
-No mobility unless being healed by Medic
Yeah...
Something sike that. still able to jump but brakes after a surten amount of damage. 500?
Christ kid, calm your ♥♥♥♥♥♥♥ jimmies, your idea was ♥♥♥♥ anyway!
+Less knockback
+Protects against backstabs
-Makes you as slow as the Heavy
-More fall damage
Breaks after enough damage to the back, then you have to go back to resupply.
You're a normal sniper until then
+40% resistance when shot from the back
+25 Max health
-15% momvent speed
can't move when scoping
thats a nice idea :) or we should just make a wepon with those stats:
+on hit: unbind all
-100% damage
playing like this would be fun^^
cant be back stabed
+56% less damage from the back
-35% move speed
+ 12 moar hp
dare