RimWorld

RimWorld

[B18] Wait, That IS A Moon!
 This topic has been pinned, so it's probably important
AgentBlac  [developer] 15 Feb, 2018 @ 8:21pm
Help Wanted (For Those Who Wish To Help Out Lil' Ol' Me)
If you want to contribute to the development of this mod, whether that be through coding, providing textures, and/or even throwin out some tips/methods to get things to play nice, let me know!

If you happen to have some free time and choose to help, pls post what you are willing to help with!

Naturally, your name will be in the credits, detailing what specific parts of the mod you created or helped create.

I'm really excited to be getting some help on this :D Let's get to work!

THIS IS NOT A SUGGESTION DISCUSSION. PLS LEAVE YOUR AWESOME SUGGESTIONS IN THE COMMENTS
Last edited by AgentBlac; 15 Feb, 2018 @ 8:23pm
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Showing 1-6 of 6 comments
Isopod Gaming 2 Apr, 2018 @ 1:23pm 
I can do brainstorming/XML if you'd like. I'm sadly no good at art or C#
AgentBlac  [developer] 2 Apr, 2018 @ 6:13pm 
Hey Crioware, thanks for reachin' out!

Unfortunately, the guy who was helping me hook the Moon "Biome" generation into the vanilla ship launch event (C#) has dropped off the face of the Earth, leaving me to foolishly attempt to do so on my own... again, which, as you can see by the distinct lack of activity for this mod, isn't going so well.

So, I'm gonna have to find someone who can help me finish that headache. Woo.

Beyond that tho, I'd really appreciate some help w defining some of the new items/equipment/hediffs (that I have yet to make decent textures for) in XML! If you still wanna help out when I've been enlightened enough to finish all of this, I fully welcome it :)

Still working out a mode of communication for contributers, but for now just send me a friend req and I'll accept it when I'm in desperate need of your services :P
Abhorrent Mu 20 Apr, 2018 @ 3:31pm 
i can make detailed textures if you want, PM please
Fierydraken 4 Aug, 2018 @ 2:00pm 
I dont know how much it will help, but the advanced biomes mod has custom events for custom biomes, like the volcano biome. So a idea is making a recoded permanent toxic fallout incedent, but instead of a radiation hediff, you get a "Oxygen deprivation" hediff. And like you said the space suits would be easy to make after that, just make them resistant to the new hediff.
dazzer1305 17 Aug, 2018 @ 11:13am 
I can help with any design work, https://www.deviantart.com/darylthorne/gallery/
Sophist88 31 Jul, 2020 @ 6:37am 
is there a git for this? i want to see where it is at atm
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Showing 1-6 of 6 comments
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