Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
All damage are physical damage.
Terrestrial Fission
Normal Size: 4 cracks appear on the ground and will chase your enemies within a 10m max range and for 30% of Weapon dps each.
Big Size: 6 big cracks with a 15m max range and 30% of Weapon dps.
Hammer Throw
Normal Size: 6 hammers are launched all around your target and will travel a distance of 12m for 25% of Weapon dps each.
Big Size: 8 big hammers with a 18m max range and 25% of Weapon dps.
Overload
Normal Size: Triggers an electricity explosion who inflicts 60% of Weapon dps on all enemies in a 5m radius around your target.
Big Size: Bigger explosion for 80% of Weapon dps in a 8m radius.
Hounds of Heaven
Normal Size: Summons 2 hounds who will attack close enemies for a 5s period.
Big Size: Summons 3 big hounds with a 20% damage bonus for 5s.
Twisters
Normal Size: 2 twisters are released and will move randomy on the ground. Each time they move close to an enemy they will inflict 50% of Weapon dps to them.
Big Size: 2 big twisters are released and inflict 60% of Weapon dps.
Spears
Normal Size: Spears spring from your target and inflict 60% of Weapon dps to all enemies within 5m.
Big Size: Bigger spears that inflict 80% of Weapon dps within 8m.
Ice Spikes
Normal Size: 3 lines of ice spikes spring from your target and usually move in the opposite direction to you up to a maximum of 10m. They inflict 30% of Weapon dps to ennemies on their way.
Big Size: 5 bigger lines are released (up to 15m) and inflicts 35% of Weapon dps.
Divine Shield
Normal Size: A forcefield surrounds you and will absorb up to 100% of your HP in 5 seconds.
Big Size: The forcefield will absorb up to 200% of your HP in 5 seconds. Plus, you get an additional 50% in Knockback resistance for this period.
Meteor Strike
Normal Size: A meteor appears on the ground and explodes after 2s. All enemies within 5m are damaged for 70% of Weapon dps.
Big Size: A bigger meteor appears and inflicts 90% of Weapon dps within 8m.
Lightning Orbs
Normal Size: 3 lightning orbs are launched and move slowly in a straight line. They will inflict 30% of Weapon dps to a close enemy (5m range).
Big Size: 4 big lightning orbs are launched and inflict 35% of Weapon dps with a 7m range.