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BTW I think Norsca should invade coastline of the old and new world, but only the port city.They are like the Vikings, they are pirate.
And in the new world, dark elves is losing the war between good race.
In one word, good races are still too easy to win.
I have two suggestion to improve this:
1. start civil wars between---humanity is not always good.
2. keep buffing the evil race, or let them make ally with each other and we will see a world war between good and evil.
My two biggest issues in my first playthrough was that the Dwarves still steam rolled everything and were rank 2 w/ 39 settlements, and the Dark Elves were wiped out by turn 30 by the beastmen. By the time I got North it was all ruins (with no Skaven) and heavily chaos infested.
It was fairly easy, so I need to up the difficulty. So far the mod seemed skewed toward the good factions in my opinion. Can't wait to try a Skaven playthrough.
so wait with the skaven campaign till then ;)
Oh, a good v. evil world war sounds really bad***. Maybe you could incorporate it into a post Chaso war event where when the "Age of peace?" event triggers, it causes anomosity a great diplomatic relation decrease between good and evil factions. Of course you need to to have it where the evil factions ally with eachother for this to be completely effective.
By turn 100 Orks are spreading north like cancer, empire just has Reikland and Wissenland and are "trusted frinds" with vamps because both are at war with orks.
Dwarves are mostly keeping to the mountains, like they should imo (Karaz-a-Karak has fallen to orks).
Hellebron decided to invade Bretonia for some reason, but no complains, makes a lot more sense than HE doing that. Dark elves in the old world is a nice change, though I guess it was probably just a coincidence.
For some reason Hexoatl is friendly with DE and has declared war on the HE. They only have -5 aversion with Naggarond.
Skavenblight and Hellpit are taken by humans as always, but that's on CA, game just needs a Skaven DLCs and more minor Skaven clans arround the old world. Mors is giving the Tomb Kings a hard time, that's a nice change in the south.