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Increasing this value to 2 will the Boss get stronger (receive less damage)?
The more I raise that number, the easier is the Boss...
I like to congratulate for the mod, it is the mod that my players like the most.
If I put in the command line "BossTorporMultiplier=2" does the boss get twice torpor from a tranq dart?
SpawnChanceMultiplier=1.0
SpawnWeightMultiplier=1.0
SpawnLimitMultiplier=1.0
If I wanted to reduce their spawn rate from 100% to 10% per se, so instead of, for example 50 bosses, there would only be 5ish total, would I make all three 0.1, or what would I do to get this approximate amount? Just want to make sure I understand this before I start figuring percentages out.
The reason spawn chance and spawn weight are separated out is because of Ark's spawning system, from what I can gather the Spawn Weight is how likely the spawn group(in this mod's case each boss has its own group) will be spawned instead of another dino group, while Spawn Chance is the chance each dino will spawn out of a given group once its selected will spawn.
Also to help finish off the explanation, the Spawn Limit seems to be "How much of the maximum spawns for this region can this dino take up?" defaults are 5% (when the spawn limit multiplier is at 0.1) so if you are seeing way too many of the same type of boss in an area, you can lower this value too. For example if you set the Spawn Limit Multiplier to 0.5, then each boss can only take up 2.5% of a give spawn regions maximum spawns.
I'm trying to configure spawn rate on my server, but no matter what value I set here, it's having overspawn of all bosses.
See an example on this image
https://i.imgur.com/2ssSkSt.png
Can u help me ? I would like that spawns 1 or 2 bosses every 10 minutes
Best Regards
SpawnChanceMultiplier=0.1
SpawnWeightMultiplier=0.1
SpawnLimitMultiplier=0.5
And they are spawning A LOT!! We want them to be very rare spawns! I thought i read somewhere someone saying when you try to lower the spawns they actually increase. is this true?
They hae completely filled this cave- like over 10 of each boss.. more like 10 dragons, 20 manticores , broodmothers and apes.. Its pretty nuts! lol
https://ark.gamepedia.com/Wyvern_Cave_(Ragnarok)
Im going to go around the map and make sure they are not spawning like they do in this cave anywhere else..
Also. Is it confirmed that the element ini is working? And can i put it lower than 1.0 ? Also, does anyone know how much 1.0 is? like how much element each boss gives at the default 1.0 ?
I put the ini to like 1.7 thinking the element drop would be low and one of our players just got 60 thousand element!! from farming bosses this morning!! So I definitely need to lower it as much as i can lol
THANKS SO MUCH!! <3
He would need to look at how unicorns are done and replicate that.
I was thinking of attempting such a mod myself but i really hate the ark dev kit.