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1) Any help is warmly welcome once you checked the previous FAQ.
2) If possible, check if you can reproduce the bug with only MiningCo. Spaceship mod activated (with Core of course).
3) Post your output_log.txt file with a description of what happened and what you expected.
Otherwise keep up the great work, I'm quite enjoying the content you're making :D
Edit: So after ♥♥♥♥♥♥♥ about in the mod files I figured out how to fix the issue myself. It was as I suspected the beacons on the landing pad.
For anyone wanting to fix the issue yourself without having to wait for a potential fix all you need to do is
Go to Steam Library /Steam Apps /Workshop /Content /Random Numbers (was 294100 for me) /More Random Numbers (1221668621) /Defs /Thing Defs/
once there you will need to delete Building_LandingPadBeacon.xml and that should remove the flashing beacons.
Naturally, before making any changes I'd make a back up of the folder and what not.
Hi, I'm translating mods and I want you to make a keyed folder with the text that is in the code
thank you in advance
- If you destroyed several MiningCo. spaceship the minute before, it is normal. Otherwise, see 1)."
I didn't destroy any mining co ships (or anything else miningco for that matter) AND started a new game.
So, I don't know what to say man. Cool mod nonetheless, thanks!
The spaceship is just constantly spawning gold, survival food and plasteel after repairing it. The take off button does not seem to be working either.
This IS a new colony.
Do you have mods messing around with factions?
Please activate Orion's Faction Discovery mod and try again.