RimWorld

RimWorld

Razzle Dazzle! (B18)
Bar0th  [developer] 18 Jan, 2018 @ 7:26pm
Bug Reports
Found a bug, incompatible mod, or other strange behavior? Post it here so it can be fixed (and others can easily find already reported issues).
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Showing 1-4 of 4 comments
Triss 23 Feb, 2018 @ 3:58pm 
Alright, time for the whole shebang: Work tab issue edition;

-First, dev mode log;
Exception filling window for RimWorld.MainTabWindow_Work: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at Verse.DefMap`2[Verse.WorkTypeDef,System.Int32].get_Item (Verse.WorkTypeDef def) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_WorkSettings.GetPriority (Verse.WorkTypeDef w) [0x00000] in <filename unknown>:0
at RimWorld.WidgetsWork.DrawWorkBoxFor (Single x, Single y, Verse.Pawn p, Verse.WorkTypeDef wType, Boolean incapableBecauseOfCapacities) [0x00000] in <filename unknown>:0
at RimWorld.PawnColumnWorker_WorkPriority.DoCell (Rect rect, Verse.Pawn pawn, RimWorld.PawnTable table) [0x00000] in <filename unknown>:0
at RimWorld.PawnTable.PawnTableOnGUI (Vector2 position) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_PawnTable.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at RimWorld.MainTabWindow_Work.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

-Second, picture of what the effect looks like;
https://imgur.com/a/W6gow
Last edited by Triss; 23 Feb, 2018 @ 3:58pm
Triss 23 Feb, 2018 @ 4:06pm 
Third, the output log from file. That last error is repeated so often that I couldn't put this on pastebin in it's entirety, because the size of the data needed was too large. It outnumbered the rest of the log in amount of entries by several orders of magnitude;

https://pastebin.com/xY6waw5q
Pilgrim 16 Apr, 2018 @ 6:27pm 
There seems to be an issue where colonists will simply crowd right around the performer in big clumps during performances. Not sure why. Wondering if others are having the same issue.
Blacksoul 8 May, 2018 @ 1:03pm 
is it safe to add to an existing save?
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