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Limiting the city number an amenity provides for is pretty much the only way discouraging you from settling as many cities as you want. Why remove it?
The main reason why this modification here is for realism sake. Cant imagine situation why only 4 cities enjoy sugar and 5th dont like it...
But this is minor. This change might be dropped on next update. Will see....
Actually it would be realistic if it would change with age, as technology improves you can reach more cities. Maybe start with 2 in the first age and then increase by 1 per age. I'd really like that, it would be realistic and limiting, yet fade with time so you can also deliver to conquered cities!
Therefore I find 1 lux for 1 pop with no city limit as a most realistic model (implemented here).
Luxuries in essence should be percieved by pop as something exeptional, rare, not for the masses. When too much people in one city have luxury it is not a luxury anymore. For this current model here is the best one imho.
But some antique men with basic tools won't be able to get out enough of the resource for more than a few cities. As tools evolve, they can extract it more efficiently and quickly.