ARK: Survival Evolved

ARK: Survival Evolved

Tek Mine
BraizD  [developer] 10 Dec, 2017 @ 10:23am
Server Admins
Server INI Settings:
The settings below are default and are recommended

All INI settings
[TEKMINEini]
MineMaxPercDmg=75
MineMinPercDmg=25
MineMaxItemQty=1000
DinoPlayerDmgRatio=.25
Percent_or_base=0
BaseDmgMultiplier=1

Percent Damage INI settings (recommended)
[TEKMINEini]
MineMaxPercDmg=75
MineMinPercDmg=25
MineMaxItemQty=1000
DinoPlayerDmgRatio=.25

Base Damage INI settings (recommended)
MineMaxItemQty=1000
Percent_or_base=1
BaseDmgMultiplier=1

Configuration Options:
  • Max Percent Damage: This is the max RAW damage potential the mine can output. This is before armor rating is included. Default is 75 (or 75%)
  • Min Percent Damage: This is the min RAW damage potential the mine can output. This is before armor rating is included. Default is 25 (or 25%)
  • Max Item Quantity: This is the stack limit for the server. If the stack limit is higher than this setting, the mine can have multiple Max output detonations, if the stack limit is lower than this setting, the mine will never output the max damage. See Damage Calculator to determine how this affects damage output. Default is 1000
  • Dino Damage Ratio: This is a ratio to the player damage that is outputed by the mine. This will determine how much damage a dino will recieve seperately from a player. Example if set to .5, the dino will recieve 50% less raw damage than a player. If set to 1.5, the dino will recieve 150% raw damage over what a player would recieve. Default is 0.25 (25% of what a player would recieve or 75% less raw damage)
  • Percent or Base: 0 is default and sets the Tek Mine to Percent Damage, 1 will set the mine to Base damage
  • BaseDmgMultiplier: The damage output of the base damage setting is based off the vanilla Tek Grenade, if you run a boosted server or wish to have the Tek Mine output more damage,
    this is the setting for that

Spawn Code
cheat giveitem "Blueprint'/Game/Mods/Tek_Mine/Tek_Mine_BP/PrimalItemStructure_Tek_Mine.PrimalItemStructure_Tek_Mine'" 1 0 0

Tek Mine Damage Calculator: (% dmg only)
- The yellow boxes are the server settings. If you have a stack mod, know your stack limit size for elemental shards.
- The blue boxes are the variables that can change within the game, player to player

Mine Damage Calculator Spreadsheet [docs.google.com]

Player / Dino variables:
  1. Armor ratings:
    • Total armor rating of 400 is all Flak gear, 900 is all tek gear. Typical dino armor rating is about 25 to 50.
  2. The Inventory count (the qty of shards put into the tek mine) will determine your # of detonations and damage output.
  3. The Player Health and Dino Health variables (adjust how you see fit, if you leave it at 100, you can determine the percentage better)

Server Settings:
  1. % Max Dmg: Adjusts the max damage potential of the mine
  2. % Min Dmg: Adjusts the min damage potential of the mine
  3. Max Quantity: This should be the stack limit for your server. If not adjusted to meet the server setting, this can affect the damage output of the mine.
  4. Dino Ratio: Adjusts the damage a dino will recieve in relation to the player. Less than 1 will give the dino less % dmg then the player. Greater than 1, the % dmg will be greater than a player

    The Player Health and Dino Health graphs output the Raw damage the mine will output and the damage received after armor rating has been accounted for.

    The value in black or red is the remaining health after damage has been applied.

    Adjust the server settings to get the results you prefer for your server.

    Any questions or comments, please let me know.


    On the second page of the excel sheet, will show you how much durabiltiy armor will take. This is the total durability across all pieces, not individually. Only change the Raw Damage for this.
Last edited by BraizD; 20 Dec, 2017 @ 5:23pm