XCOM 2
[WoTC] Pathfinders
 This topic has been pinned, so it's probably important
Claus  [developer] 11 Dec, 2017 @ 3:50pm
BUG REPORTING
Find a bug? Post it here
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Showing 1-15 of 24 comments
Nephalem 13 Dec, 2017 @ 11:03pm 
noob question...

do I need to unsubscribe to [WoTC] Standalone Pathfinders , [WoTC] Pathfinder Hunter Standalone and [WoTC] Pathfinder Items
Claus  [developer] 14 Dec, 2017 @ 1:09am 
Yes, although if you are already playing a campaign with those mods, then i suggest you stick with them until you start a new campaign.
cortomaltes 17 Dec, 2017 @ 2:34pm 
Hello Claus, thank you for this mod, I really like the idea.
Robot units can panic because of this new pathfinders shots... is that right?
Claus  [developer] 17 Dec, 2017 @ 2:57pm 
They don't in my game, i tried it with the Sectopod, Advent Mec M2 and the Andromedon shell. What robot panicked?
LotusDiesBackwards 20 Dec, 2017 @ 12:41pm 
The game just kinda stops when I try to skulljack a pathfinder. The unit doing the skulljacking was a SPARK, if that helps
Claus  [developer] 21 Dec, 2017 @ 5:13pm 
I'm fairly certain that Sparks can't skulljack in vanilla, and a quick google search tells me that certain mods add an inventory slots for Sparks where they can equip skulljacks, but Sparks can't skulljack and those mods don't add anything that allows them to Skulljack Advent enemies. So it's more of a "glitch" with whatever Spark mod you are using that allows them to equip skulljacks when they shouldn't.

You can skulljack the Pathfinders just fine with normal soldiers.
cortomaltes 9 Jan, 2018 @ 2:31pm 
Originally posted by Claus:
They don't in my game, i tried it with the Sectopod, Advent Mec M2 and the Andromedon shell. What robot panicked?
Hello Claus, I think I know what it happened. One of my soldiers is a "[WOTC] Call of Duty: Black Ops III : E.W.R.-115 'Reaper' Squadmate", which looks like a robot, but I guess it behaves like a human in terms of panic.
panagiwthsrx8 29 Jan, 2018 @ 3:46am 
In which ini file I enable the exalted pathfinders?and what I have to change exactly?those things are not my specialization thats why im asking those simple things for the most guys in here...sorry for that
Last edited by panagiwthsrx8; 29 Jan, 2018 @ 3:47am
The Master 29 Jan, 2018 @ 2:53pm 
Getting a crash when I try to load the advent blacksite mission. The crashlog is filled with errors, so I'm not entirely sure if it's your mod, but one of the errors is that it can't seem to load the Pathfinder captain. Here's the full crash log. http://www.mediafire.(COM)/file/8wc1k2h4gbj1u16/XCom-CL326249-2018.01.29-17.49.53_Logfile.log

Steam removed my link, so I changed com to (COM). Just change it back and it will work.
Last edited by The Master; 29 Jan, 2018 @ 2:54pm
Claus  [developer] 1 Feb, 2018 @ 10:36am 
A lot of those warnings are harmless, but i believe it could be trying to load the Pathfinder Captain from the standalone Pathfinder Hunters mod, so, i can guess two problems here, one is that maybe you are subscribed to that mod and this one, or, you were subscribed to that one, but then switched to this one and something was left behind from that one that is causing problems. If that's the case then, you can try doing this:

"If you are have problems with the mod, you should first exit the game and REGENERATE YOUR INI files by deleting all files in \Documents\My Games\XCOM2 War of the Chosen\XComGame\Config. These will be recreated on your next game start. If that does not resolve your issues, you may need to verify XCOM2 back to its vanilla state in Steam before activating this and other mods."

Or, it could be a problem caused by a bug introduced in WoTC, you can find out more about that here:

https://www.reddit.com/r/xcom2mods/wiki/wotc_modding/guides/fix_duplicateactivemod

That bug can also cause things like FPS drop and other stability issues. I believe either of those things is the source of your problems(i ran into a similar problem myself that i fixed by doing the two things i mentioned above and making sure the standalone mods were removed), failing that it would be some sort of mod conflict, but as you can see here:

https://puu.sh/zeuf0/a8d24fa39a.jpg

They can spawn just fine in the Blacksite.
Samantha 26 Aug, 2018 @ 1:10pm 
When using the hunter rifle I was unable to reload after emptying the magazine, it's weird because the same soldier used the same gun a mission before and she was able to reload
Kittysparta9 19 Jul, 2019 @ 7:39am 
hey ive been having a probem with your mods. for some reason the pathfinder and pathfinder hunter will not show up in my game.
Cyber Von Cyberus 17 Aug, 2019 @ 3:47pm 
It seems to me that in the INI the hunter rifles have 0% chance of dealing plus 1 dmg which means they currently always deal minimum damage by default, might want to fix that.
Adam Jensen 007 1 Feb, 2020 @ 7:05am 
Claus you are amazing mate. I have a question what is your strongest armor in the mods you know of? Other than Grand Titan
Originally posted by Adam Jensen 007:
Claus you are amazing mate. I have a question what is your strongest armor in the mods you know of? Other than Grand Titan
Well, the Metion battle suit (made by him) is probably one of the strongest armours I've seen. Maybe not the highest stat boosts but it has a lot of utility.
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