ARK: Survival Evolved

ARK: Survival Evolved

Exiles of the ARK
 This topic has been pinned, so it's probably important
Dreaminway  [developer] 20 Jun, 2018 @ 7:16pm
Player Feedback, Questions & Suggestions
Feel free to post any feedback, questions or suggestions here for me to go through and answer!
Last edited by Dreaminway; 22 Jun, 2018 @ 12:03pm
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Showing 1-15 of 24 comments
Vocal Tune 21 Jun, 2018 @ 12:27pm 
If you are making npcs it's possible to base them off raptor and proceed from there. On extinction core my capture tamed npcs walk sound was like that of a raptor and was shocked but it seemed to work for the mod dev but his mod is always growing and too large for my server (and creatures are too OP for PvP for that matter). Just hoped this suggestion might help. I like how you did these creatures especially the wolves!
Dreaminway  [developer] 22 Jun, 2018 @ 12:03pm 
The NPC's are being based on a toned down (non dlc) raptor with some tweaks to the AI. It's a very long prossess and the one thing holding me back from starting their release is not being able to cloth them right. I know it can be done (EC done it after all) but when I add clothing to them, it stays static on them. One modder has been sharing his files on how he did it, and a lot of us are awaiting the release of his next phase of files that goes more into these things.
Vocal Tune 24 Jun, 2018 @ 3:50pm 
Also for any body getting on your case you could tell them this is YOUR version of them and that these 2 norse creatures could have been a genetically modified weapons experiment created within the Ark as Guardians or Executioners of Invaders of Ragnarok.

back to the npcs yes he made it so that the clothes on them were permanent like I wanted the Orange tribemen to be black but could not make it happen. So I had to make a choice and go after the Black Tribesmen at the time. I liked Extinction Core but the megabytes and content just kept climbing.

If I could just get to creating my Tek Biome themed area I'd definetly make these 2 the major reason to visit the place to challenge them as the Final Bosses of Ragnarok. I could even create a Lore about them as them being the cause of the destruction of the facility which is Why not even Tek Warriors even dare not try to face them unless they are prepared.
Dreaminway  [developer] 24 Jun, 2018 @ 10:04pm 
One thing I wanted with my tribesmen is the ability to gear them up yourself. Like you could find the newbi's roaming the beach in cloth gear, tame them as you get started and have them lv with you, and upgrade them as you go. Give them diff tools and weps and have them help gather and fight. But I'm starting to think there's just too many limitations at the moment, stuff we don't have access to or thing's I just don't know how to have such an idea come to life.

I may end up having to do something like EC did, and have various stypes of npc's and what they have is what they have.

I did manage to kinda get it to let you cloth them with armor you set, but there became a duping issue with their gear, as you could just keep taking on and putting on an item and it would dupe the item they had on. There don't seem to be away to tell them 'have this default item on' but let you remove it and it stays removed.
Vocal Tune 25 Jun, 2018 @ 11:13am 
@Taline only BUSH People back then was able to replicate npcs into different types and barely managed to allow some of them to wear and wear different clothes and weapons but even Ark devs updates can break it up to the point where swords ended up abandoning it. Swords did leave behind a new guy called lvl 1 bob I think.

If it's more complicated than it sounds yeah I think you have no choice but to create them in different types and colors for said specific tribe. yeah we definetly wouldn't want duping to happen.
Dreaminway  [developer] 25 Jun, 2018 @ 11:46am 
I'm not sure I'll be adding full on tribes. This may be more of the 'you find a random solo player and 'convince' them to join you'.

My goal for how to tame them will be kinda like the Moschops. Where they ask for diff items. Rather cooked meat, fiber, metal, maybe an artical of prim armor. All based on what kind of npc they are. Like the newbi's may be happy with a cloth shirt, or stone pick, where as say the higher up guys in flack may want metal or ammo.

That's for the neutral guys, I want some aggressive one's as well that you would have to knock out and handcuff them. Or... make a new handcuff item that acts as 'food' seeing how ark is so limited in how we tame stuff. But yeah, you'll knock em out. 'Shackle' them, and make them give in to join you. I'll also be adding in a failure rate that if fail will instantly wake them up. Need some sort of challenge!
MelloFox 25 Jun, 2018 @ 2:24pm 
Hello there!

I have a bit of everything to ad here so I apologize for the long post. >.<


First off, I love this mod. No matter what theme my server is rotating to, I just can't bring myself to take this mod off. The dino's move beautifully and really add to the immersion on my RP server. All the creatures from this mod also work perfectly with the Immersive Taming mod, which is really nice as most of us tame with that mod.


The only thing I would like to see added to is the farm crop plots, the long one's. Their amazing and look great, but I would love to see more sprouts coming out of the ground when I use them. Like 4 or 5 sprouts each? Just so it stands out a little more. The long grass looks the best, but I'm a sucker for green leafy plants and would love for the Savoroot and Citronal to be a little fuller when fully grown. And maybe have some orange peaking out at the tops of Rockaroots? Just so it looks like there are carrots in the garden lol. If this is a hard change then don't worry about it, I'm just happy to be able to create a nice and natural looking garden in the first place. x)


And finally I have a question. What program do you use to edit the dino models? You don't have to answer, but I'm currently trying to create a mod that will add some staple creatures for RP. Such as cows, different breeds of horses, and chickens. But I don’t see a way in the dev kit to mess with the overall size of dino’s or how to add horns and such. I’m new to modding and just a little lost on where I should go.

Thank you for reading!
Dreaminway  [developer] 25 Jun, 2018 @ 6:33pm 
Originally posted by Error 404:
Hello there!

I have a bit of everything to ad here so I apologize for the long post. >.<


First off, I love this mod. No matter what theme my server is rotating to, I just can't bring myself to take this mod off. The dino's move beautifully and really add to the immersion on my RP server. All the creatures from this mod also work perfectly with the Immersive Taming mod, which is really nice as most of us tame with that mod.


The only thing I would like to see added to is the farm crop plots, the long one's. Their amazing and look great, but I would love to see more sprouts coming out of the ground when I use them. Like 4 or 5 sprouts each? Just so it stands out a little more. The long grass looks the best, but I'm a sucker for green leafy plants and would love for the Savoroot and Citronal to be a little fuller when fully grown. And maybe have some orange peaking out at the tops of Rockaroots? Just so it looks like there are carrots in the garden lol. If this is a hard change then don't worry about it, I'm just happy to be able to create a nice and natural looking garden in the first place. x)

I don't think I can add any extra plantsto the crops. What you see when growing crops is a single socket, and a single model. I can edit how high/low in the crop plots the models of the plats sit, but I can't edit the model its self with out editing ark's default plant, and that could cause conflicts with other mods. I can see about lifting the socket up a bit so the tops of the Rockaroots poke through.

Originally posted by Error 404:
And finally I have a question. What program do you use to edit the dino models? You don't have to answer, but I'm currently trying to create a mod that will add some staple creatures for RP. Such as cows, different breeds of horses, and chickens. But I don’t see a way in the dev kit to mess with the overall size of dino’s or how to add horns and such. I’m new to modding and just a little lost on where I should go.

Thank you for reading!


The devkit does have ways to edit the size, and add horns. But if you want to go full on editing the shape and making the model look like something else, you need to use another tool. I use Blender for my model edits. It's a long and painful methood and more than once I've had to start over from the ground up. Even with editing in blender you still have to set up the skeletal file, the rig, re-target animations, and pray ark don't crash anywhere along the way. Plus, if you need to go back and tweak something, you're doing it all the importing, re-rigging, etc again.

Adding horns or such to an existing dino isn't that hard, so long as you make a copy of the creature's BP to add to your mod (never edit ark's default files, even full convertions make copys and just tell the game to spawn their version instead) and drag mesh's in under the componets tab.

Youtube is great to look up tutorials, Mystic Academy's channel has some nice ones, just be weary as a few he puts up he don't acually test and just says they work. (like his wander harvest one.... it don't work)
https://www.youtube.com/watch?v=wYJHYywvzsI&t=1s
Gives you the basics, though it don't go into editing the mesh.
Skeletor 29 Jun, 2018 @ 4:36am 
what is the ini. setting that allow me to tame the dracovenator and/or direworg alphas?
Dreaminway  [developer] 29 Jun, 2018 @ 4:41am 
Originally posted by Skeletor:
what is the ini. setting that allow me to tame the dracovenator and/or direworg alphas?

It is located under dino info.
Korvi 8 Jul, 2018 @ 2:58pm 
Hey there, so I am setting up an Aberration server to add to my cluster and am looking for an addition to PVE for a good experience though am not sure the compatibility with most overhaul mods... I know the main page says it supports all official maps but I just have to verify; does this mean it spawns and works well on the Aberration Map? If so, this would definitely be the mod I am looking for!
Dreaminway  [developer] 8 Jul, 2018 @ 4:08pm 
Originally posted by Shaolth:
Hey there, so I am setting up an Aberration server to add to my cluster and am looking for an addition to PVE for a good experience though am not sure the compatibility with most overhaul mods... I know the main page says it supports all official maps but I just have to verify; does this mean it spawns and works well on the Aberration Map? If so, this would definitely be the mod I am looking for!


Well for one, this isn't an overhaul mod, it does not touch or edit any of ark's existing files so yes it works on all maps and along side all mods. It's fully stackable and can be anywhere in the load order.

There are Aberration varsions of most my dinos (all but the dire warg as there too close to the raviger in terms of what they can do. minuts the ziplines). My boss's also don't spawn on AB, I am working on a boss that fits more with the worlds theme that will be released in future.

But yes, it will work fine on Aberration.
Vex 10 Jul, 2018 @ 12:32am 
Direwargs are far too common, making direwolves nearly extinct. Their bleed damage is also crazy OP since it keeps resetting the timer every bite. Drained my 50k HP theriz down to nearly dead in seconds since it's % based.
Dreaminway  [developer] 10 Jul, 2018 @ 5:15am 
Originally posted by VEX:
Direwargs are far too common, making direwolves nearly extinct. Their bleed damage is also crazy OP since it keeps resetting the timer every bite. Drained my 50k HP theriz down to nearly dead in seconds since it's % based.

Direwargs and Direwolves do not share the same spawn zones. I've chcked out 5 servers as well as SP, theres no shortage of direwolves when you go to where they spawn.

I am looking into the bleed attack and it should be tweaked by next update.
Also keep in mind it's very much like the raviger in the bleed, only the alpha does it.
Last edited by Dreaminway; 12 Jul, 2018 @ 5:14pm
Dreaminway  [developer] 28 Jul, 2018 @ 5:26pm 
Originally posted by ReaperDragon:
just wondering but do these creatures/dinos spawn on ragnarok or nah lol just curious hope to get a reply from you and wish you the best at making these awesome mod creatures and features

Yes as listed in the dino info and as the screen shots show, they do spawn on Rag, as well as all maps that use ark's spawn zones.
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