Starbound
Team Fortress 2 Stock Weapons Mod
Romeep  [geliştirici] 7 Oca 2018 @ 15:24
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This is where people can point out stuff in the mod.
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8 yorumdan 1 ile 8 arası gösteriliyor
a different holding animation for the medigun like in the real game would be a nice change!
it doesnt say the spawn codes
I love everything about this mod, it works like a charm. My one complaint is that it's a little unbalanced... The weapons are really easy to acquire early game and have excessive damage. My suggestion is to just increase the crafting requirements. Maybe have them require Durasteel instead of Iron, and also I noticed that most of the weapons don't drain energy. I don't know if that's intentional or not, but I feel like they should.
um, for some reason im only able to craft them at a replicator, is that how its suppost to work?
İlk olarak oTTer tarafından gönderildi:
I love everything about this mod, it works like a charm. My one complaint is that it's a little unbalanced... The weapons are really easy to acquire early game and have excessive damage. My suggestion is to just increase the crafting requirements. Maybe have them require Durasteel instead of Iron, and also I noticed that most of the weapons don't drain energy. I don't know if that's intentional or not, but I feel like they should.
Yeah I find this a bit disappointing as well.
Only Minigun and Flamethrower consumes energy while the rest don't.
Also should there be an auto reload or just remove reloading at all? (People might forget about reloading before jumping into fights)
And I can't use bandages nor salves.
Hey Romeep,

The mod conflicts with the basic starbound healing items.

Yesterday suddenly the healing items stopped working. Now I've been going through a process of elimination to see what mod made this happen, and after resubscribing to your mod I noticed that the Salve and other healing items displayed the healing effect icon but didn't heal me.

I have some other mods left to test out but so far your mod is the one that made this happen.
En son SpaceDuckThe64th tarafından düzenlendi; 2 Ara 2019 @ 12:09
not to mention the medigun breaks it's own healing too with that conflict. i have to use a seperate modded health item to heal, or a bed, which is probably why that mod still heals me
En son RhondoDio tarafından düzenlendi; 25 Mar 2020 @ 15:21
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8 yorumdan 1 ile 8 arası gösteriliyor
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