Crusader Kings II

Crusader Kings II

Western Europe 410-962 - The Winter King
King Arthur
I would like to recomend that you include camelot less like a building or a province and more like a wonder that cabe created on any province.

You can also have the round table as a society Arthur can create at will.
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DC2357  [ontwikkelaar] 27 mrt 2020 om 8:11 
This mod's Arthurian content is based on Bernard Cornwell's Warlord Chronicles series, which generally strips away or minimizes most of the later medieval romance stuff and tries to fit the Matter of Britain into a historically plausible setting. As such Camelot is explained away as just some sort of mythologized remembering of the glory days of Arthur's rule over Dumnonia, while the Round Table is really just a informal description of Arthur's band of warriors and followers. The version of those two that most people are familiar with today are largely a product of medieval writers and aren't really appropriate for the time period.
Laatst bewerkt door DC2357; 28 mrt 2020 om 21:42
Good point.
Speaking of arthurian stuff, Mordred usually gets converted to brythonic by his tutor as he grows up, in my experience, but why does he start out christian in the first place?
DC2357  [ontwikkelaar] 1 apr 2020 om 6:45 
In the books, he's raised as a Christian by his mother's (IIRC?) wishes. The conflict between the Cheistians and the pagans make up a fairly large portion of the books, especially later.
Pfft, unfortunately enough for Mordred's mother, in-game Uther's usually ruler juuust long enough to change that >:D (Barely, he hasn't lasted longer than a couple months in my experience.)

Say, do the books have the usual christian bias a lot of works about that period (or other similar ones in other locations) have? Or do they try to be a bit fairer and more authentic, or even side with the pagans currently getting baasically invaded? Because I've seen a lot of the former, but the latter two are basically absent as far as I've seen.
Laatst bewerkt door Elvenoob; 1 apr 2020 om 22:59
DC2357  [ontwikkelaar] 2 apr 2020 om 7:02 
I take it you've never read Cornwell's books - he honestly veers into Christianity bashing at times. A central conflict of the books is paganism vs. Christianity, with most of the protagonists being pagans (though most of them do end up converting, if nominally, in the third book at so), and a fair number of the non-Anglo-Saxon antagonists being Christians. To be honest the books probably depict paganism a little bit too strong for the area and time period, given that they mostly cover Romanized kingdoms that at this point would have a mostly Christianized upper class, at the very least.
In the novels, arthur was still a member of a secret warrior cult (with the name of the Cult of Mythra). That could be implemented on the game.
DC2357  [ontwikkelaar] 28 mei 2020 om 12:55 
Origineel geplaatst door carloszapzam:
In the novels, arthur was still a member of a secret warrior cult (with the name of the Cult of Mythra). That could be implemented on the game.

It's currently represented by the Brother of Mithras trait, which Arthur already starts with.
Origineel geplaatst door DC2357:
Origineel geplaatst door carloszapzam:
In the novels, arthur was still a member of a secret warrior cult (with the name of the Cult of Mythra). That could be implemented on the game.

It's currently represented by the Brother of Mithras trait, which Arthur already starts with.

You can still create a warrior socciety based on the Zun Warriors, since they are both similar to the zoroastrians, avoid giving him too many traits and to give him a society of brotherhood.
Still, Thank you.
DC2357  [ontwikkelaar] 29 mei 2020 om 16:14 
That was considered at one point, but the canonical Brotherhood of Mithras wes very different from CK2's warrior lodges - it definitely acted a lot more like a fraternity or brotherhood for soldiers and warriors rather than any sort of martial and fighting-focused society, which is at least not contradictory with what little we know about the historical cults.
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