Cities: Skylines

Cities: Skylines

Custom Names Lists
Ilion  [開発者] 2018年2月18日 13時36分
LocalizedString values you may wish to modify
FOLLOWING are the LocalizedString values I have found that people may commonly wish to modify or add to --

<LocalizedString identifier="NAME_MALE_FIRST">xxx</LocalizedString>
<LocalizedString identifier="NAME_MALE_LAST">{0} xxx</LocalizedString>
<LocalizedString identifier="NAME_FEMALE_FIRST">xxx</LocalizedString>
<LocalizedString identifier="NAME_FEMALE_LAST">{0} xxx</LocalizedString>

<LocalizedString identifier="ROAD_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="STREET_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="AVENUE_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="HIGHWAY_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="BRIDGE_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="TUNNEL_NAME_PATTERN">{0} xxx</LocalizedString>

<LocalizedString identifier="RESIDENCE_NAME">xxx</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level1">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level2">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level3">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level4">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level5">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level1">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level2">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level3">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level4">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level5">The {0} Residence</LocalizedString>

<LocalizedString identifier="DISTRICT_NAME">xxx</LocalizedString>
<LocalizedString identifier="DISTRICT_PATTERN">{0} xxx</LocalizedString>

<LocalizedString identifier="OFFICE_NAME" key="Level1">xxx</LocalizedString>
<LocalizedString identifier="OFFICE_NAME" key="Level2">xxx</LocalizedString>
<LocalizedString identifier="OFFICE_NAME" key="Level3">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="Level1">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="Level2">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="Level3">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="IndustrialForestry">xx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="IndustrialFarming">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="IndustrialOil">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="IndustrialOre">xxx</LocalizedString>
<LocalizedString identifier="EXTRACTOR_NAME" key="IndustrialForestry">xxx</LocalizedString>
<LocalizedString identifier="EXTRACTOR_NAME" key="IndustrialFarming">xxx</LocalizedString>
<LocalizedString identifier="EXTRACTOR_NAME" key="IndustrialOil">xxx</LocalizedString>
<LocalizedString identifier="EXTRACTOR_NAME" key="IndustrialOre">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_LOW_NAME" key="Level1">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_LOW_NAME" key="Level2">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_LOW_NAME" key="Level3">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_HIGH_NAME" key="Level1">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_HIGH_NAME" key="Level2">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_HIGH_NAME" key="Level3">xxx</LocalizedString>



ADDITIONALLY, some people may wish to modify or add to the following LocalizedString values --

<LocalizedString identifier="CONNECTIONS_NAME" key="America">dale</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="America">field</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="America">wood</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="America">valley</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="America">Rock{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="America">Spring{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="America">West{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="America">Lake{0}</LocalizedString>

<LocalizedString identifier="CONNECTIONS_NAME" key="Europe">burg</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Europe">es</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Europe">ville</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Europe">mont</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Europe">Port{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Europe">Cann{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Europe">Renn{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Europe">Ver{0}</LocalizedString>

<LocalizedString identifier="CONNECTIONS_NAME" key="Mideast">bad</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Mideast">ah</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Mideast">an</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Mideast">af</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Mideast">Jalal{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Mideast">Amar{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Mideast">Zahr{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Mideast">Naj{0}</LocalizedString>

<LocalizedString identifier="CONNECTIONS_NAME" key="Spanish">Cruz</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Spanish">Rico</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Spanish">Vegas</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Spanish">Palma</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Spanish">San {0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Spanish">Los {0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Spanish">Las {0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Spanish">Santa {0}</LocalizedString>



<LocalizedString identifier="TRANSPORT_LINE" key="Tram">Tram</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Ferry">Ferry</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Blimp">Blimp</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Monorail">Monorail</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Airplane">Blimp</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Bus">Bus</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Metro">Metro</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Train">Train</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Ship">Ship</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Plane">Plane</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Tram">Tram Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Ferry">Ferry Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Blimp">Blimp Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Monorail">Monorail Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Bus">Bus Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Metro">Metro Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Train">Train Line {0}</LocalizedString>
最近の変更はIlionが行いました; 2018年2月18日 14時02分
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Hi Ilion!

Great mod, is there a template for leisure, tourist, or eco commercial specialisation?

Thanks
Ilion  [開発者] 2019年4月17日 1時09分 
Thank you; I'm glad you found this useful. As to your question, I couldn't tell you, as I don't have any of those DLC.
I managed to do it by specifying specific buildings (eg: <LocalizedString identifier="BUILDING_NAME" key="3x2_Bowling Alley">Bowl Til You Drop</LocalizedString>) but I was hoping there was a shortcut :P

Another question: when I add a new custom names list and reload a save game it takes the names from the new names list. That's what happened when I added custom names list for Cims names. As in, I reloaded the game and now my Cims have names like Muhammad Lim and Dmitri Kapur. But when I tried to do the same for Residences the names don't appear in the game. I added about 350 names so at least some of them should be appearing. Any idea why this might be?
Ilion  [開発者] 2019年4月19日 1時09分 
If you use the "Export Complete Namelist" button on the settings page for the "Custom Namelists" mod, it will write a text file to your desktop containing all the LocalizedString values currently loaded in the game. Reading that file, you may find the patterns, etc used for the leisure, tourist, or eco commercial specialisation.

As for your custom residence names not appearing, I'm presuming you added them using the <LocalizedString identifier="RESIDENCE_NAME">xxx</LocalizedString> local-string.

Perhaps the RESIDENCE_LOW_PATTERN and RESIDENCE_HIGH_PATTERN local-strings are taking precedence <-- that's just a guess on my part. Try using the .Blacklist file to eliminate all the RESIDENCE_LOW_PATTERN and RESIDENCE_HIGH_PATTERN local-strings for all levels.
Yep, blacklisting works! Thanks
Ilion  [開発者] 2019年4月26日 5時55分 
Great! You're welcome.
Hello! I'm really liking this mod!
I have a suggestion. With the new update, would it be possible to customize job titles?
Ilion  [開発者] 2019年5月22日 2時43分 
I'm glad you're finding it useful. But, I really can't make that change. One huge reason is that I don't have the recent update -- or, really, any revision starting with Green Cities (starting with GC, the game locks up if I try to play the newer versions).
When I use RESIDENCE_LOW_PATTERN and RESIDENCE_HIGH_PATTERN, LOW and HIGH are not distinguished.
RESIDENCE_HIGH_PATTERN is used for LOW.
Ilion  [開発者] 2020年4月5日 19時47分 
I don't have a solution for you, other than to double-check the spelling. The string-names listed in the OP are what is output by the "Export Complete Namelist" button on the settings page for the "Custom Namelists" mod.
Erke 2022年5月24日 4時27分 
Is there a string/way to apply the lastnames to both females and males?
Ilion  [開発者] 2022年5月24日 11時09分 
Not that I know of.
Erke 2022年5月24日 13時24分 
Is there any Pattern strings that could be applied to lastnames?

I tried using these but didn't seem to work...

<LocalizedString identifier="NAME_FEMALE_LAST_PATTERN">{0}xxx</LocalizedString>
<LocalizedString identifier="NAME_MALE_LAST_PATTERN">{0}xxx</LocalizedString>
Ilion  [開発者] 2022年5月24日 17時28分 
I don't believe so. When I "exported" the string-file, I saw no patterns for names.
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