Cities: Skylines

Cities: Skylines

Custom Names Lists
Ilion  [producent] 18 lutego 2018 o 13:36
LocalizedString values you may wish to modify
FOLLOWING are the LocalizedString values I have found that people may commonly wish to modify or add to --

<LocalizedString identifier="NAME_MALE_FIRST">xxx</LocalizedString>
<LocalizedString identifier="NAME_MALE_LAST">{0} xxx</LocalizedString>
<LocalizedString identifier="NAME_FEMALE_FIRST">xxx</LocalizedString>
<LocalizedString identifier="NAME_FEMALE_LAST">{0} xxx</LocalizedString>

<LocalizedString identifier="ROAD_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="STREET_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="AVENUE_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="HIGHWAY_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="BRIDGE_NAME_PATTERN">{0} xxx</LocalizedString>
<LocalizedString identifier="TUNNEL_NAME_PATTERN">{0} xxx</LocalizedString>

<LocalizedString identifier="RESIDENCE_NAME">xxx</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level1">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level2">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level3">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level4">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_LOW_PATTERN" key="Level5">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level1">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level2">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level3">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level4">The {0} Residence</LocalizedString>
<LocalizedString identifier="RESIDENCE_HIGH_PATTERN" key="Level5">The {0} Residence</LocalizedString>

<LocalizedString identifier="DISTRICT_NAME">xxx</LocalizedString>
<LocalizedString identifier="DISTRICT_PATTERN">{0} xxx</LocalizedString>

<LocalizedString identifier="OFFICE_NAME" key="Level1">xxx</LocalizedString>
<LocalizedString identifier="OFFICE_NAME" key="Level2">xxx</LocalizedString>
<LocalizedString identifier="OFFICE_NAME" key="Level3">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="Level1">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="Level2">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="Level3">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="IndustrialForestry">xx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="IndustrialFarming">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="IndustrialOil">xxx</LocalizedString>
<LocalizedString identifier="INDUSTRIAL_NAME" key="IndustrialOre">xxx</LocalizedString>
<LocalizedString identifier="EXTRACTOR_NAME" key="IndustrialForestry">xxx</LocalizedString>
<LocalizedString identifier="EXTRACTOR_NAME" key="IndustrialFarming">xxx</LocalizedString>
<LocalizedString identifier="EXTRACTOR_NAME" key="IndustrialOil">xxx</LocalizedString>
<LocalizedString identifier="EXTRACTOR_NAME" key="IndustrialOre">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_LOW_NAME" key="Level1">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_LOW_NAME" key="Level2">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_LOW_NAME" key="Level3">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_HIGH_NAME" key="Level1">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_HIGH_NAME" key="Level2">xxx</LocalizedString>
<LocalizedString identifier="COMMERCIAL_HIGH_NAME" key="Level3">xxx</LocalizedString>



ADDITIONALLY, some people may wish to modify or add to the following LocalizedString values --

<LocalizedString identifier="CONNECTIONS_NAME" key="America">dale</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="America">field</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="America">wood</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="America">valley</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="America">Rock{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="America">Spring{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="America">West{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="America">Lake{0}</LocalizedString>

<LocalizedString identifier="CONNECTIONS_NAME" key="Europe">burg</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Europe">es</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Europe">ville</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Europe">mont</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Europe">Port{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Europe">Cann{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Europe">Renn{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Europe">Ver{0}</LocalizedString>

<LocalizedString identifier="CONNECTIONS_NAME" key="Mideast">bad</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Mideast">ah</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Mideast">an</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Mideast">af</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Mideast">Jalal{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Mideast">Amar{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Mideast">Zahr{0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Mideast">Naj{0}</LocalizedString>

<LocalizedString identifier="CONNECTIONS_NAME" key="Spanish">Cruz</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Spanish">Rico</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Spanish">Vegas</LocalizedString>
<LocalizedString identifier="CONNECTIONS_NAME" key="Spanish">Palma</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Spanish">San {0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Spanish">Los {0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Spanish">Las {0}</LocalizedString>
<LocalizedString identifier="CONNECTIONS_PATTERN" key="Spanish">Santa {0}</LocalizedString>



<LocalizedString identifier="TRANSPORT_LINE" key="Tram">Tram</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Ferry">Ferry</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Blimp">Blimp</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Monorail">Monorail</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Airplane">Blimp</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Bus">Bus</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Metro">Metro</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Train">Train</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Ship">Ship</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE" key="Plane">Plane</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Tram">Tram Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Ferry">Ferry Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Blimp">Blimp Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Monorail">Monorail Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Bus">Bus Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Metro">Metro Line {0}</LocalizedString>
<LocalizedString identifier="TRANSPORT_LINE_PATTERN" key="Train">Train Line {0}</LocalizedString>
Ostatnio edytowany przez: Ilion; 18 lutego 2018 o 14:02
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Wyświetlanie 1-14 z 14 komentarzy
Tee Kay 16 kwietnia 2019 o 6:37 
Hi Ilion!

Great mod, is there a template for leisure, tourist, or eco commercial specialisation?

Thanks
Ilion  [producent] 17 kwietnia 2019 o 1:09 
Thank you; I'm glad you found this useful. As to your question, I couldn't tell you, as I don't have any of those DLC.
Tee Kay 17 kwietnia 2019 o 7:26 
I managed to do it by specifying specific buildings (eg: <LocalizedString identifier="BUILDING_NAME" key="3x2_Bowling Alley">Bowl Til You Drop</LocalizedString>) but I was hoping there was a shortcut :P

Another question: when I add a new custom names list and reload a save game it takes the names from the new names list. That's what happened when I added custom names list for Cims names. As in, I reloaded the game and now my Cims have names like Muhammad Lim and Dmitri Kapur. But when I tried to do the same for Residences the names don't appear in the game. I added about 350 names so at least some of them should be appearing. Any idea why this might be?
Ilion  [producent] 19 kwietnia 2019 o 1:09 
If you use the "Export Complete Namelist" button on the settings page for the "Custom Namelists" mod, it will write a text file to your desktop containing all the LocalizedString values currently loaded in the game. Reading that file, you may find the patterns, etc used for the leisure, tourist, or eco commercial specialisation.

As for your custom residence names not appearing, I'm presuming you added them using the <LocalizedString identifier="RESIDENCE_NAME">xxx</LocalizedString> local-string.

Perhaps the RESIDENCE_LOW_PATTERN and RESIDENCE_HIGH_PATTERN local-strings are taking precedence <-- that's just a guess on my part. Try using the .Blacklist file to eliminate all the RESIDENCE_LOW_PATTERN and RESIDENCE_HIGH_PATTERN local-strings for all levels.
Tee Kay 26 kwietnia 2019 o 1:04 
Yep, blacklisting works! Thanks
Ilion  [producent] 26 kwietnia 2019 o 5:55 
Great! You're welcome.
stockjr97 22 maja 2019 o 1:27 
Hello! I'm really liking this mod!
I have a suggestion. With the new update, would it be possible to customize job titles?
Ilion  [producent] 22 maja 2019 o 2:43 
I'm glad you're finding it useful. But, I really can't make that change. One huge reason is that I don't have the recent update -- or, really, any revision starting with Green Cities (starting with GC, the game locks up if I try to play the newer versions).
stmSantana 5 kwietnia 2020 o 2:50 
When I use RESIDENCE_LOW_PATTERN and RESIDENCE_HIGH_PATTERN, LOW and HIGH are not distinguished.
RESIDENCE_HIGH_PATTERN is used for LOW.
Ilion  [producent] 5 kwietnia 2020 o 19:47 
I don't have a solution for you, other than to double-check the spelling. The string-names listed in the OP are what is output by the "Export Complete Namelist" button on the settings page for the "Custom Namelists" mod.
Erke 24 maja 2022 o 4:27 
Is there a string/way to apply the lastnames to both females and males?
Ilion  [producent] 24 maja 2022 o 11:09 
Not that I know of.
Erke 24 maja 2022 o 13:24 
Is there any Pattern strings that could be applied to lastnames?

I tried using these but didn't seem to work...

<LocalizedString identifier="NAME_FEMALE_LAST_PATTERN">{0}xxx</LocalizedString>
<LocalizedString identifier="NAME_MALE_LAST_PATTERN">{0}xxx</LocalizedString>
Ilion  [producent] 24 maja 2022 o 17:28 
I don't believe so. When I "exported" the string-file, I saw no patterns for names.
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