Don't Starve Together

Don't Starve Together

Dig your pond! [with Set Piece and Full Moon Event]
 This topic has been pinned, so it's probably important
zyxerdima  [developer] 21 Jan, 2018 @ 1:49pm
'Lucky pond' Set Piece balancing & loot table changes
If you belive that chances of fishing out certain items are too high or too low (or you would like to see some other items in loot table), please, let me know.

Current loot table & chances:
(0.2 = 20% 0.01 = 1% 0.005% = 0.5%)
(after moon event each player can fish 1 item from rare loot table and 2 items from unusual loot table)

common loot chances
["cutgrass"] = 0.2,
["fish"] = 0.2,
["twigs"] = 0.2,

["gears"] = 0.05,
["fossil_piece"] = 0.05,
["tentaclespike"] = 0.05,
["rope"] = 0.05,
["transistor"] = 0.05,
["bundlewrap"] = 0.05,

["royal_jelly"] = 0.02,
--chance of Funcap drop
["dress_blueprint"] = 0.01,
["steelwool"] = 0.01,
["molehat"] = 0.01,
["firestaff"] = 0.01,
["icestaff"] = 0.01,
["orangestaff"] = 0.01,

["bearger_fur"] = 0.005,
["dragon_scales"] = 0.005,
["deerclops_eyeball"] = 0.005,
["multitool_axe_pickaxe"] = 0.005,

rare loot chances
["greenamulet"] = 0.2,
["yellowamulet"] = 0.2,
["orangeamulet"] = 0.2,
["yellowstaff"] = 0.2,
["multitool_axe_pickaxe"] = 0.2,

unusual loot chances
["nightsword"] = 0.1,
["armor_sanity"] = 0.1,
["batbat"] = 0.1,
["amulet"] = 0.1,
["purpleamulet"] = 0.1,
["icestaff"] = 0.1,
["firestaff"] = 0.1,
["molehat"] = 0.1,
["royal_jelly"] = 0.1,
-- :)
["pumpkin"] = 0.1,
Last edited by zyxerdima; 28 Jan, 2018 @ 8:45am
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Showing 1-2 of 2 comments
Gooner9 28 Jan, 2018 @ 7:38am 
chances* lol
zyxerdima  [developer] 28 Jan, 2018 @ 8:45am 
Originally posted by HexuallyTransmittedDuck:
chances* lol
thanks for such an important correction.
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