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the manual mod (Parallel Zzzzt Test) is dependant on the main mod (Parallel Grid) installed and loaded, so you need both installed and active.
so on the mod list it should look like order
Core
Parallel Grid (Parallel Conduits)
Parallel Zzzt Test (Parallel Conduits)
let me know if that eliminates the errors
I think the mod "Conduit Deconstruct" collides with yours (normal conduit deconstruct button marks wall for deconstruction. Just a sidenote)
Trying out your mod, i found that i am only limited to red and blue lines?
Like with the normal grey lines i gather all my powerplants, put them through RTFuses, then i can distribute the power via the power socket to red and blue? Or did i overlook something. I mean, i wanted to separate lights, heating, essential growing (hydroponics + sun lamps) and the defense turrets. So if that's four networks, what would be the best way to go on about it?
Edit: Actually. a fifth would be cool for separating the trade beacons ( the least necessary).
Suggestions that came to my mind:
It would be cool to have a green grid too (as a 3rd, or even more) and just select the colour type via context menu on the conduit command. I think "Allow tool" implements sth. similar on its commands.
Even without "Conduit Deconstruct" the normal command for removing a grey conduit just removes the wall, not the conduits.
Reconnect power alway connects to the nearest grey conduit, even if a blue or red was just one tile away.
Suggestion:
Context menu with "connect only to red[green,blue, black, etc..]"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=838336462
Parallel Grid adds in the two additional designators rather than replacing so it is compatible with any designator changes or replacements
all devices use the main power grid, so no direct device connections to red or blue lines, you need a socket in order to allow a connection to the parallel grid
Edit: still checking. Only other mods that I added today are Allow Tool and Toggle Harvest. Maybe it's Allow Tool.
you said you turned off all but the patch, so your load order may have changed.
it may not have been reactivated
you might have used the vanilla deconstruct option (which does deconstruct walls)
https://steamuserimages-a.akamaihd.net/ugc/967600617579954716/9ECC2EAA68339AFF0C7D958455950DE691C06B14/
edit: to clarify, the mod works then. It just doesn't remove immediatly in godmode (which is a pain, but not your mod's fault)
The blue and red deconstruct code was based on the Conduit Deconstruct code, but I made some improvements which allowed god mode on this mod.
I now just have to wrap around my head to how i wanted to organize m grid into 5 grids... is this possible at all?
I mean, i get the conduits now ( i just saw them as splitters for the coloured grid before, now i can connect stuff to them.). I really want to do a lot of cabling :)