Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When the enemy begins his turn the guard therefore will be cleared.
There is a bit of skill needed to pull this abilitiy of.
Prioritizing enemys with no action left and slow enemys is recommended. SO you ave the maximum number of enemy actions to target you.
i will fix his rounding error asap
(400% to 4)
Also, when iam talking to a Darkest Dungeon Dark Souls Modder i have to ask...
Giant Door Hero when?
There are a few Bugs that severly crash the game when enemys kill their allies.
For example the elusive exit ability from the crimson court guys always crash the game if one of them guards you.
This bugs could even destroy whole save files, even when they are super rare.
So i ultimatly needed to remove the ability, to protect unaware users from sacrificing their saves due to a bug.
It wiill happen when someone does a sfunctioning skin for that.
At the moment im working on Riftwatcher (abyswatcher) it is in alpha testing atm and will release in one or two weeks
2) cool, good to know
but i think there still some problems,actually sometimes it will flash back and i cant use my money to buy something for my heroes because it will flash back.
so,maybe it is not compatible with this version?