rFactor 2

rFactor 2

RSM Racing V8s
 This topic has been pinned, so it's probably important
Wayne_Carr  [developer] 29 Jan, 2018 @ 9:23pm
Report bugs here
If you find a problem with the mod, please comment here.

Version 0.7e - Changes from previous version:
- Tuned physics to improve car handling
- Added animated driver
- Balanced some vehicle sounds
- Adjusted brakes to provide better feel and locking
- Tuned tyres but will need further adjustmen with further testing
- Adjusted damage for parts falling off
- Fixed engine reving problem
- Adjusted vehicle cameras
- Tyre sidewalls change colour with compound

Known Issues:
- Head physics need tuning
- Engine sounnds need further adjustment
- Small visual clipping on a couple of cars
- Tyres need to be balanced a little more
- Ford side mirrors not working for external cameras
- Steering bounces left/right when you first hit race due to stong FFB, once you stop it, it doesn't continue.
- Not configured for Rain, Wet tyres are only a placeholder and have not been tuned to suit the cars.
Last edited by Wayne_Carr; 10 Apr, 2018 @ 7:46am
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Showing 1-4 of 4 comments
marnesvstaden 10 Apr, 2018 @ 7:34am 
Cockpit view has an issue where you can see the sky through the roof, especially in the Nissan.
In the tuning menu many graphics can not be seen eg. Nissan wing graphics, all models lights graphics, Ford badges, Holden and Nissan window graphics etc.

These are a few of the issues I have found doing skins for these cars, it probably is not a priority but it would be nice to have these issues fixed in the future.

Awesome mod though
Wayne_Carr  [developer] 10 Apr, 2018 @ 7:45am 
Appreciate the feedback. The livery not showing properly has been a issue we haven't been able to solve for a long time, everything works fine but wrong textures can be shown for unknown reasons. At 1 point, we had the rF2 logo appearing on the window banners despite it not being included in the mod. I beleive it is a bug with rF2 more so than our mod.
marnesvstaden 10 Apr, 2018 @ 12:52pm 
Aah thanks, yeah they work fine in game it's just when viewing in the showroom. Not a huge problem. Can't always figure out what is going on in rF2 so it's good to know this is a known issue.
~IsR~Corti 1 Jun, 2018 @ 11:53pm 
I have checked that the direction is broken when I put the Steering Loock values to the maximum.
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Showing 1-4 of 4 comments
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