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Rapporter et oversættelsesproblem
Mint
wild strawberries (bonus)
ferns
nettles
pissenlis
paquerettes
thistles
gold buttons
blueberries (bleuet)
linen
silk
P.S. My suggestions:
Clay
Moose/Elk
Beaver
Sunflower
Rose
Chicken
Duck
Goose
Donkey/Mule
Mink
- Coconuts
- Mango
- Pineapple
- Beans
- Turquoise
- Roses
- Chicken
- Clay
- Sunflower
- Rhinoceros
- Walrus
- Emerald
- Sulphur
- Titan
First: Coconut as a luxury or bonus resource (I can't decide). It is actually farmed in the Caribbean and other tropical countries.
They could be improved with a Plantation.
Coconuts could provide +1 Gold, +1 Food and +1Culture. Since they're important for us in the Caribbean. They are represented in flags and other symbols.
Second: The Yellowfin Tuna.
It should be a Luxury Resource.
Improved by Fishing Boats.
They could yield: +1Food +1Gold and +1Production. And the Amenities, of course.
Reason: It's a very commercial fish. They're even important in Sport Fishing. And let's not even mention how valued it is in Cuisine. It is considered a luxurious and most expensive fish to eat (according to many sites, including this one: https://themostexpensive.org/most-expensive-fish-to-eat/). They thrive in the Caribbean and other seas and oceans (Yeah, I'm from the Caribbean, that's why I recommend resources from there). And very important: Its Conservation Status is "Least Concern", so they're truly abundant, important and ecologically ethical to add in the game.
Finally: Just an idea, this amazing mod should be divided in separate mods per resource, just like Gedemo's City States, since the game has a asset limit (sadly), so we players could select what resources to subscribe to according to our taste.
Or there's a mod that lets you select the resources you want in the map, just like the UI mod for wonders and city states?