STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Nojembre's Republic at War Submod
 This topic has been pinned, so it's probably important
Nojembre  [developer] 8 Mar, 2018 @ 9:46pm
Rise of the Empire Update
The next update is finally out!
I've put a lot of work into it and I hope it has paid off.

Please try out the new GC and tell me what you think! May not seem like a lot, but behind the scenes there is quite a bit that happened. (Same thing goes for Order 66 in the Fall of the Jedi GC)

Click Me for List of Changes

Old saves sadly won't work with this new update.

As always, continue giving me feedback because I'm running out of ideas!
Last edited by Nojembre; 8 Mar, 2018 @ 11:26pm
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Showing 1-15 of 15 comments
Osullivan45 11 Mar, 2018 @ 4:40pm 
Its looking pretty cool, but I can't do orbital bombardments or bombing runs despite having numerous capital ships in orbit?
Nojembre  [developer] 12 Mar, 2018 @ 12:39pm 
Originally posted by MACE WINDI:
Its looking pretty cool, but I can't do orbital bombardments or bombing runs despite having numerous capital ships in orbit?
I think that was a small oversight on my part when I created the new units
Ynnades 17 Mar, 2018 @ 11:43am 
great mod bro
do u think could put a limit on how many lucrehulks/venators a player/AI can have.
i havent been able to finsh any of my games because of the amount of fghters on screen
other than this the mod is perfect
JKH GAMING 17 Mar, 2018 @ 5:29pm 
could you add malita unites you can build from planets you own? such as Naboo Guard, geinosians,Nemoidians,Monclamari,Human Resistance, Twilike Resistance, rodian resistance ect.
What you can do with this is have it where there are Human malita For Republic/CIS/Empire/CISRemnent. With this system you could have it where Republic Malita will have human/rylothECTRaces and they will have a Red Outfit. CIS could have a Blueishgray outfit. Empire DarkGray(kinda like Imperial Army Troops and you could name them Human Malita or Human Army Troopers) and Cis Remanet it could be like A Rebel Modle but like the republic it would have diff Races like Ryloth or moncala. Id guess this would take A LONG time because there is so much you can do with this.
[GER] Arthonas 24 Mar, 2018 @ 3:34am 
Quick Question. Is it still possible to build Star Destroyers? i reached Tech 5 in Fall of the Jedi with the Republic but i can only build the Victory Class.
Originally posted by GER Hellhound:
Quick Question. Is it still possible to build Star Destroyers? i reached Tech 5 in Fall of the Jedi with the Republic but i can only build the Victory Class.
That must be cause you can only build ISD's from Kuat which at that point I can see the Empire to start to build them from other planets .
[GER] Arthonas 29 Mar, 2018 @ 12:30pm 
Originally posted by Major Kitty:
Originally posted by GER Hellhound:
Quick Question. Is it still possible to build Star Destroyers? i reached Tech 5 in Fall of the Jedi with the Republic but i can only build the Victory Class.
That must be cause you can only build ISD's from Kuat which at that point I can see the Empire to start to build them from other planets .

Thanks for the help. So i have to fullfill Order66 to get them.
Nojembre  [developer] 30 Mar, 2018 @ 1:52pm 
Originally posted by JKH GAMING:
could you add malita unites you can build from planets you own? such as Naboo Guard, geinosians,Nemoidians,Monclamari,Human Resistance, Twilike Resistance, rodian resistance ect.
What you can do with this is have it where there are Human malita For Republic/CIS/Empire/CISRemnent. With this system you could have it where Republic Malita will have human/rylothECTRaces and they will have a Red Outfit. CIS could have a Blueishgray outfit. Empire DarkGray(kinda like Imperial Army Troops and you could name them Human Malita or Human Army Troopers) and Cis Remanet it could be like A Rebel Modle but like the republic it would have diff Races like Ryloth or moncala. Id guess this would take A LONG time because there is so much you can do with this.

I am actually playing on expanding native troops a little bit.
Nojembre  [developer] 1 Apr, 2018 @ 1:04pm 
Alright I think I know how I want to expand this new GC so let me know if this sounds good or not.

Empire starts at Tech 1 with all the stuff they have now.
At Tech 2, all the waepons will start having red lasers.
At Tech 3, the republic vehicles will start getting phased out and clonetroopers will have stormtrooper armor.
At Tech 4, the empire will start getting new vehicles like AT-STs.
At Tech 5, all the old republic stuff will be gone and only empire stuff will be left.

Obvioulsy open to ideas but how does this sound?
Originally posted by Nojembre:
Alright I think I know how I want to expand this new GC so let me know if this sounds good or not.

Empire starts at Tech 1 with all the stuff they have now.
At Tech 2, all the waepons will start having red lasers.
At Tech 3, the republic vehicles will start getting phased out and clonetroopers will have stormtrooper armor.
At Tech 4, the empire will start getting new vehicles like AT-STs.
At Tech 5, all the old republic stuff will be gone and only empire stuff will be left.

Obvioulsy open to ideas but how does this sound?
nice
You know what would be really cool is while as the Empire you'd start to get the stuff that the Empire is more known for using like AT-AT's,ISD's,Victory 2's(Something with decent firepower but is suprising fast for it's size though not as armed as a Victory 1 since it doesn't have those connusion missles) ,Nebulan B's (You know something not very strong but something you can spam out in numbers),Quasar's (Kind of like the CIS's Carrier) and Secutors (Since it be nice if the Empire could have a ship that was the equivalent of the Lucerhulk) while as the CIS remnant it be cool if you could have access to not only CIS stuff but some of the stuff that the Old Republic had like Consulars,Venators, Accamators, AT-TE's, LAAT's, AT-RT's, Jedi who survived order 66,Clone Anti Troopers (Think of starwars battlefront two's mission on Kamino) ,Clone Renagades consisting of clones who removed there chips and abandoned the army after order 66 ,most of the Republics speical forces like ARC's, RC and ARF troopers and lastly some of the heros the Repubic had who survived order 66 and did not join the Empire like Ahsoka Tano and Rex since almost all of the CIS's heros in Rise of the Empire died in cannon so it be cool to see some kind of hybrid faction of some kind of CIS/Republic Remant to give them this sort of "Rebellion before the Rebellion" sort of feel and I've always want to have a fleet consisting of both CIS and Republic ships as they are some of my favorite.
Nojembre  [developer] 8 May, 2018 @ 5:20pm 
Originally posted by Eragon Minou:
You know what would be really cool is while as the Empire you'd start to get the stuff that the Empire is more known for using like AT-AT's,ISD's,Victory 2's(Something with decent firepower but is suprising fast for it's size though not as armed as a Victory 1 since it doesn't have those connusion missles) ,Nebulan B's (You know something not very strong but something you can spam out in numbers),Quasar's (Kind of like the CIS's Carrier) and Secutors (Since it be nice if the Empire could have a ship that was the equivalent of the Lucerhulk) while as the CIS remnant it be cool if you could have access to not only CIS stuff but some of the stuff that the Old Republic had like Consulars,Venators, Accamators, AT-TE's, LAAT's, AT-RT's, Jedi who survived order 66,Clone Anti Troopers (Think of starwars battlefront two's mission on Kamino) ,Clone Renagades consisting of clones who removed there chips and abandoned the army after order 66 ,most of the Republics speical forces like ARC's, RC and ARF troopers and lastly some of the heros the Repubic had who survived order 66 and did not join the Empire like Ahsoka Tano and Rex since almost all of the CIS's heros in Rise of the Empire died in cannon so it be cool to see some kind of hybrid faction of some kind of CIS/Republic Remant to give them this sort of "Rebellion before the Rebellion" sort of feel and I've always want to have a fleet consisting of both CIS and Republic ships as they are some of my favorite.

I like some of those ideas, and that's kinda the direction I'd like to take that GC.
Here's the ideas I typed up as far as how the tech levels and units would go:

Start the war at T1 for empire. Give them all republic era stuff.
At T2, turn all the weapons to red lasers.
At T3, start phasing out old republic vehicles and make all clones use stormtrooper models.
At T4, start adding vehicles like the AT-ST and replace some of their space units.
At T5, make it so they can't train any more republic units and only empire units. (No Venator, AT-TE, etc.)
It be nice if the CIS could get Liberty Class Crusiers (Like the ones the rebels got from base game) that the Mon Calamari had during rise of the Empire, also to removed the abbility for the CIS remnant to recruit the Umbarrans and Trandosians as the Empire actually worked with Trandosians to enslave the wookies and it also seems as if the Umbarrans actually supported the Empire during this time, also remove the abillity for the CIS to get Dark Side Acolets and instead like the Empire be able to get them on Corasuant and Korraban, I head that the Nogeri will be able to be recruitable on Honorgh so that will be nice, and you can have certain events in Rise of the Empire where as the Empire if you hold Geonosis for a certain ammount of time the local population will be removed they're due to the starilization of Geonosis and I think it be only fair for the Empire to control Geonosis at this time, also they're could be a event where Kamino and Rothana defect from the Empire due to the Kaminoan Rebellion and you could have a objective to crush the rebellion as the Empire in return you get something out of it or as the CIS if you lose those two planets you will no longer have access to the old Republic stuff I mentioned, you could also have Mon Calamari start out loyal the Empire in the begining but then have a event where the Empire starts to try and enslave them and they revolt to try and avoid enslavement , After the Kaminoan Rebellion event I think at that point worlds like Alderaan, Mon Calamari, Duro, Fondor, Ithor, Ryloth, Rodia, Bothawai and even Kashyyyk would start to move away from supporting the Empire and more towards the CIS Remnant if they still hold Kamino and Rothana since I do think those worlds people would despise the Empire but I don't know if they'd support the CIS alone which was anaother reason wh I though it be a interesting idea to have the CIS remnant not only be just a CIS remnant so they'd maybe have a fighting chance since most of they're main worlds would be occupied at this time besides a few holdout worlds like Loya Sayu, Mustafar, Minntooine, Jabbim, Hypori and Raxus Prime.
Originally posted by Nojembre:
Originally posted by Eragon Minou:
You know what would be really cool is while as the Empire you'd start to get the stuff that the Empire is more known for using like AT-AT's,ISD's,Victory 2's(Something with decent firepower but is suprising fast for it's size though not as armed as a Victory 1 since it doesn't have those connusion missles) ,Nebulan B's (You know something not very strong but something you can spam out in numbers),Quasar's (Kind of like the CIS's Carrier) and Secutors (Since it be nice if the Empire could have a ship that was the equivalent of the Lucerhulk) while as the CIS remnant it be cool if you could have access to not only CIS stuff but some of the stuff that the Old Republic had like Consulars,Venators, Accamators, AT-TE's, LAAT's, AT-RT's, Jedi who survived order 66,Clone Anti Troopers (Think of starwars battlefront two's mission on Kamino) ,Clone Renagades consisting of clones who removed there chips and abandoned the army after order 66 ,most of the Republics speical forces like ARC's, RC and ARF troopers and lastly some of the heros the Repubic had who survived order 66 and did not join the Empire like Ahsoka Tano and Rex since almost all of the CIS's heros in Rise of the Empire died in cannon so it be cool to see some kind of hybrid faction of some kind of CIS/Republic Remant to give them this sort of "Rebellion before the Rebellion" sort of feel and I've always want to have a fleet consisting of both CIS and Republic ships as they are some of my favorite.

I like some of those ideas, and that's kinda the direction I'd like to take that GC.
Here's the ideas I typed up as far as how the tech levels and units would go:

Start the war at T1 for empire. Give them all republic era stuff.
At T2, turn all the weapons to red lasers.
At T3, start phasing out old republic vehicles and make all clones use stormtrooper models.
At T4, start adding vehicles like the AT-ST and replace some of their space units.
At T5, make it so they can't train any more republic units and only empire units. (No Venator, AT-TE, etc.)
You could also have a another event where like in starwars battlefront 2 Naboo goes rouge and defects from the Empire and you have to take out they're queen in order to regain the planet and stop the CIS from getting access for what Naboo was known for like the N1 starfighter, Also like I said before in another thread I think the Empire should get people who were known to be in the clone wars but who also served the Empire like Pellian who in the clone wars could get a modiffied Acclamator while in Rise of the Empire he could get a Imperial Star Destroyer, you could also give the Empire Commander Appo who replaced Rex's role in the 501st after he was though to be dead along with Ahsoka when in reality they both survied order 66 while removing Sev from Delta squad as he went MIA during a mission on Kashyyyk, For Correlia as much as I hate to say it but I think that Correlia at this time would be under Imperial control but it be one of the many worlds that would start to resent Imperial control so the locals should support the CIS over the Empire like in the old Republic at war along with Yavin 4, You could also have a event where as the Empire you get a objective to take Mustafar and kill Gesor Delso who could be one of the heros the CIS get's and have a Provadence over Mustafar like in the Starwars battlefront 2 campain and if you take Mustafar as the Empire you could get something to buff vader or dark side users cause in cannon after the Empire crushed the rebellion on Mustafar Vader had a Castle on Mustafar as we see in Rouge one.
Jotoast 3 Jun, 2018 @ 9:12am 
Originally posted by Nojembre:
Originally posted by MACE WINDI:
Its looking pretty cool, but I can't do orbital bombardments or bombing runs despite having numerous capital ships in orbit?
I think that was a small oversight on my part when I created the new units
Will you fix this? Because that'd be super awesome!
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