Total War: WARHAMMER II

Total War: WARHAMMER II

Rise of the Dragon Corps
 This topic has been pinned, so it's probably important
RedDragon0908  [developer] 24 Apr, 2018 @ 12:06pm
Wishes/Changes
In this section I want to give you the possibility to state out what you want or what you dont want or what bother you. But please do it in a respectful and polite way.
Be reminded that I will read every post but I dont promise that your ideas find a way in this mod.
Last edited by RedDragon0908; 10 Jun, 2018 @ 2:53am
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Showing 1-15 of 36 comments
TheOneAndOnlyScrubs 25 Apr, 2018 @ 12:10pm 
Any chance of making them more on par with SFO? They look so cool but dont compare in stats
RedDragon0908  [developer] 26 Apr, 2018 @ 12:33am 
I dont know. Currently there are three different versions of this mod in the workshop and I dont play with SFO.
If there are more people out there that wish a SFO version I maybe make one but at this point there are to few "offers" for such a version.
i feel like the paladins of the corps should have more HP 954 just seems too low for such a unit. and the sisters of the corps could use some unique stats or abilities. maybe they become defence focused while the brothers are more offenesive focused?
RedDragon0908  [developer] 7 Jun, 2018 @ 2:16am 
I will have a look what can I do. The HP of the paladins are really a bit low. I will change that. The balance between sisters = deffensiv and brothers = offensive is an nice idea.
RedDragon0908  [developer] 9 Jun, 2018 @ 11:01am 
I began to create custom armour, shield and weapon tweaks. That mean that Im able to change the values of each weapon, shield or armour. My goal is to increase these values in a way that is not op but makes these units worth playing. Currently I am in a testing phase and I followed Corgi's feedback. The brothers will have increased offensive values and a bit decreased armour but in the same way the female units will have decreased offensive values and increased armour and shield protection.
As I said I am open for any feedback and wishes as long as they are in a "formerly" way.
I hope you enjoyed and will enjoy this mod.
Riotsu 26 Jun, 2018 @ 7:09am 
As it stands now, I do love the units, they have a nice variety and fill little gaps.

And if anyone was wondering, these units slot in near perfectly for CTT's Closer to Tabletop mod, save for the already mentioned low hp models for the Paladins.

This being said, I'm unsure if they are all affected by the red line skill tree for lords, as it stands now, a higher leveled lord's buffs grant base State troops better offense and defense (sans armor rating) than almost any of these units as it stands.

The Spearmen could use a small tweak to more align their stats with late-game spear units(bonus vs. large would be preferrable as well, and/or charge defense.)

The Demigryphs need abit of a damage boost to make them more worth while vs. regular gryph riders.(Granted you're trading model count for damage output)
Riotsu 26 Jun, 2018 @ 7:09am 
Rambling nearly over.

The Shock cav could also do with a buff to their charge bonus/bonus vs. infantry to make them viable over Reiksguard imo Understandably there are two forms of the Shock units, one more heavily armored with Silver shields(This is a good flanking unit to reign terror on unsuspecting archers) while the less shielded version I can't quite find a place for on the battlefield.

As for the sole dragon rider, he is fine, able to hold his own even in melee while surrounded, and works well when sieging because dragon. Imo he doesn't need much if anything tweaked for the above situations mentioned(vanilla or CTT)
Riotsu 26 Jun, 2018 @ 7:10am 
So as far as I'm concerned, those are just my personal little suggestions, themeatically if you're running vanilla or CTT and not much else, these should work just fabulously for building the core of an army with auxilary state troops to round it out for cost vs. effectiveness.

If they do get s'more buffs, I would be fine with their upkeeps raising abit to really show they're the cream of the crop for the Corps :D

sorry for the absurdly long comments I just wanted to be thorough because i do love the models and the feel of the mods contents!
RedDragon0908  [developer] 26 Jun, 2018 @ 7:46am 
Dont worry you are welcome with long comments but next time maybe write one intead of 6 my steam messegner gone crazy xD.
For the lord buff situation: all units should be affected by the lord trait that is for there class of course not the dragon.
And now to your other "personal little suggestions". I ask you directly what exactly would you change if you had the possibility to do so?
Dont be angry but in conclusion: I only get that you like this mod and would buff the sisters cavalry, the demigryhs and the spearmen.
Riotsu 26 Jun, 2018 @ 11:17am 
I will get back to you on that, I'm having a dive in the PFM as we speak, If i figure out a more elite, but not over powered stat tweak I will definitely share my findings with you! (Lots of custom battles to come 1v1 varying units to find a sweet spot between good counter's both for and against)
JimmyTC 26 Jun, 2018 @ 8:05pm 
Hey man, this is easily one of the best looking unit mods I've seen on the game so far (WH1 included). My suggestion is on par with the others in the thread, these guys need a bit of a general stat buff. I would also support the first posts request for an SFO version, thats a good overhaul, and once you begin to play with a unit mod like yours the game isnt the same without it :P
RedDragon0908  [developer] 27 Jun, 2018 @ 8:41am 
Ok you got me: uploaded a "open beta mod" for a SFO version of this mod please check it out (link in description) and post anything (problems, tipps etc) in the discussion sections.
Sokar 1 Jul, 2018 @ 12:20am 
What id really like is for your models to be used as just a reskin for the empire units, spearmen, spearnmen with shields, swordsmen, halberds gunners etc. But dont change any of the stats of said units, dont really need to do it to calavery as they already look alright.

RedDragon0908  [developer] 1 Jul, 2018 @ 4:01am 
Maybe I will make such a reskin version. But if I make one I will only change the armor - the shields will not be touched because the dragon symbol belongs to the Corps.
Sokar 1 Jul, 2018 @ 10:25pm 
the shield is the best part, love that shield
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