RimWorld

RimWorld

Clone Bay
 This topic has been pinned, so it's probably important
Gouda quiche  [developer] 25 Feb, 2018 @ 3:55am
Suggestions
Keep in mind this clone bay will not :
  • always regrow limbs
  • always give the same xp that the original
  • allow to create a clone before the original dies (this is for another mod)

That established, some behaviors that could need some tweak :
  • Relations
    I have not taken that in account at all for now. A new relationship link should exist.
  • Regrow limb
    Only limbs that have added parts could be replaced. That means, a peg leg gives you some luck to regrow, when have a 'raw' removed leg, gives you no luck. It's not intended, but i like this behavior.
  • Venipuncture multiple times
    Should reset the record if you re doing it on the good pheno drill. For now if you have a record, you have to delete them all to be able to registrer again. It encourages having multiple pheno drill.
  • Building Costs
    Are they ok, should i ask for more ?
Last edited by Gouda quiche; 25 Feb, 2018 @ 3:56am
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Showing 1-2 of 2 comments
Gouda quiche  [developer] 14 Apr, 2018 @ 5:08am 
BasileusMaximos 6 hours ago
There should be an option to spawn a child if Children and Pregnancy is installed.

RockBrozynski 16 hours ago
This mod idea is something that I have been looking for for a long time. However, I dont think that the sythetic body parts should be cloned. I think it would be better to have a completely unmodded clone come out. I was also thinking that it would be a good way to "heal" a Pawn. If they get sick and die, they come out through cloning and they are fine after that. Kind of like the show Altered Carbon on netflix. Maybe for extra research, you can have them be even better than when they went in. Amazing idea and I love this mod, but I feel like it has a lot of room to improve.
Ion 9 Mar, 2019 @ 6:09pm 
Elves from the LoTR Mod dont venipuncture. They get stuck at %100 but dont finish.
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