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-Root (halts movement of attacker or when attacking)
-Poison (dps over time)
-Charm (small chance to bring target to your side for a period)
-Gluttony (gives 1 hunger every few attacks)
-Lullaby (enemies who attack you will be put to sleep)
-Explosive (chance on being attacked to explode dealing small dmg to player, big on targets)
-Confuse (chance on being attacked to cause nearby targets to lose aggro)
-Zeal (chance to improve your attack speed with each attack)
-Diminish (chance to shrink target, making it weaker/slower)
Excellent mod! I currently run about 20 server mods on my dedicated server, once I know this mod doesn't conflict with others then I'll add it ^^
-Rot (Everything inside this contair spoils faster)
-Undersized (This contair has half of the default slots)
-Widespread (This contair has double of the default slots)
-Worthy (When this item breaks, it leaves half the resources needed for crafting it)
-Keeping (When this item breaks, it leaves an orb for enchanting another item)
Very g00d mod by the way!
Thanks for the suggestions!