Warframe
Sildarg Syandana v2
Honestly, if we can't get the blade skins, I don't want the Syandana.
Nothing more frustrating than having three boss weapons literally strapped to my back that I cannot use. I'd buy it as a bundle with three blade skins, a stance, and a syandana that's just scabbards, but allows the blade holster to snap to the scabbards.

EDIT: I am aware that bro can't make this dream happen, but it's a damned shame that we'll never get to cleave heads with these swords.
Последно редактиран от jsnforce; 2 юли 2018 в 23:50
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And I say stance, because I'd want the quick melee to use the small blade on the hip.
I think you're overestimating the abilities of what Tennogen creators are able to do here.
I know they could do it if DE allowed it.
@Jsnforce sir explain to me how that would work make that make sense to me because that would be an entirely new type of wepon, this sydanna is fine the way it is. on tp of that lets say there was a wepon with three melee wepons how in the world would the combos decide witch weapon was used when in a reliable mannor
Yeah, that's never going to happen. Tennogen artists don't have that much control, stop being so demanding. It's a kickass syandana.
Първоначално публикувано от LilyPaddington:
Yeah, that's never going to happen. Tennogen artists don't have that much control, stop being so demanding. It's a kickass syandana.
:wsma_happy:
Ugh, you people are missing the point. This isn't me saying I don't like it, I'm saying this is an AWESOME SYANDANA but man I'd like it more if this became three weapon skins, a stance, AND a Syandana. The fact that I can never use any of the kickass swords sucks.

I'm not being demanding, but when you have a syandana that is literally three unusable weapons that look awesome, it's a bit disappointing.

@ReinFall: It would really just be a dual swords weapon dude. The only difference is that quick-melee would use the small blade, and the Syandana would become empty scabbards that also serve as snap points for the melee weapons to holster into.
@jsnforce two things 1:the creators don't have that much control it would be a duel weapon (without the third) because it would have to be a reskin of a exsisting item and the saydanna would have to be unsealthed version of this one, where as the player themsetf would use the position in melee stance to make it seem fluid.(something DE would not allow claiming it would look bad) 2: your asking way to much of a modder whom more then likely only knows how to do simple models and skins i think the way it is, is more then acceptable.(i like to see you make even a simple syandanna modeling takes increadabley hard word time and effort)
as a side in order to make what you want half work that would entail buying two 6$ items and that bothe where accepted in tennogen .
Tennogen creators can't create stances, nor holstering options.

No melee weapon interacts with a syandana. A new weapon would have to be created specifically for this syandana, especially to implement the custom quick-melee functionality, and it would have to override any custom quick-melees that are part of the stance itself, as the Sydon and Vaykor Sydon do.

No holstering option allows for interaction with a syandana. In fact, nothing interacts with syandanas these days - they even removed arcanes from them and gave them dedicated slots in your Warframes. Snapping a weapon to a syandana position is currently impossible.

What you're asking for, jsnforce, is something that could only be done by DE, could only work for one syandana, and would require you to have the syandana, its associated weapon, its associated holstering option, and be checked for animation errors with all associated stances for that weapon to ensure that holstering or the custom quickmelee doesn't bug out and cause the weapon to become unusable or ugly.

If you want to see the results of a similar issue, look at the new sephfann zaw nikanas. When they were first released, they failed to properly implement the scabbard for those, and there's tons of screenshots now that show off just how ugly and misplaced the scabbard is. This is for a weapon type that includes its own scabbard and incorporates sheathing and unsheathing into its stances.

On top of all this, they have to wade through the legal ramifications of putting all this official development time into a player created Tennogen syandana. Such as 'who gets the royalty payments for which part' and 'which parts are intellectual property of which person' and 'can the weapon be distributed in-game or for plat, even though some of its art assets are Tennogen which cannot be distributed for plat except on consoles?'

That's a lot to do for honestly not a lot of result. You'd get one melee weapon that interacts with a specific Tennogen syandana via a custom holstering option.

So yeah, jsnforce, while on face value it doesn't sound unreasonable, what you're asking for would take a whole lot more work than what you think it does. It's a pretty safe bet it isn't happening.

Just enjoy the Syandana as it is.
Последно редактиран от [R] Nerva; 3 май 2018 в 11:23
@jsnforce

just by how you talk, you are absolute being demanding.. On the other hand ofcs it be cool to have these as weapon skins, and asking for only that might be somewhat realistic.. but a stance and a new way of interacting for weapons and synadanas.. Thats way more programing that just a simple "1.. 2.. GO"
though it would be cool if DE came out with a new weapon type that did sheath its self when not in use. Like a triple melee stance where as there are two swords and one dagger that the player switches between through out the combos.
led2012  [разработчик] 27 май 2018 в 8:26 
Hmmmmmmmmmmmmmmmm
Nope. we would still make sword skins with sildarg aesthetics, but not exactly these swords, kinda defeats the purpose of the syandana.
What an idiot and what a stupid thread. Apologies to the creator.
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