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When in double digit coin numbers (the point where the mod calculates coin counts to allow shop usage), Keeper is healed when entering a shop without losing any coins. When paired with a controlled damage source of some kind (Fire, spikes, etc) and the Wooden Nickel with Habit, it allows the player to (slowly) gain as many coins as they want, especially helpful in Greed or Greedier.
It may be a good idea for the 20+ effect to be active at all times, if possible. It may be the simplest fix for the exploit.