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Namely when they introduced that there is an Ascension perk, which also inserts a tradition tree.
Because I can't remember that there used to be a "00_ascension_paths.txt" file.
And with that file they built in a limit, probably to prevent that a tradition is inserted even though there is no more space left.
If I'm right, then all mods that change the number of possible traditions, also need too adapt this file and enter a number that corresponds to the new maximum possible traditions.
Deutsch
Außer dem glaube ich, das Problem wurde durch einen Spielupdate (Veränderung) ausgelöst.
Und zwar als sie eingeführt haben das es Ascension perk gibt, die auch einen Traditionsbaum einfügen.
Denn ich kann mich nicht daran, dass es früher die Datei "00_ascension_paths.txt" gegeben hat.
Und mit dieser Datei haben sie eine Begrenzung ein gebaut, wahrscheinlich um zu verhindern, dass eine Tradition eingefügt wird, obwohl es keinen Platz frei mehr gibt.
Wenn ich recht habe, dann müssen alle Mods, die die Anzahl der möglichen Traditionen verändern, auch diese Datei anpassen und eine Zahl eintragen, die denn neuen maximal möglichen Traditionen entspricht.
activate_ascension_perk ap_(whatever perk you want)
if you use it when you have perk available it will use that slot
Thx
activate_ascension_perk ap_galactic_wonders_utopia_and_megacorp
Can anyone help other than using console commands?
Had the same sort of error, had 13 empty tradition slots and the ascension perks said I need to have a free one. Tried the solution of changing `num_traditions_categories < 7` to `< 20` for all of them but it still wouldn't let me use them. Had to resort to the console solution-- but then the tradition tree wasn't unlocked. Now I'm going to have to figure out how to manually add the tradition tree... Mod author please make this a priority #1 fix whenever you update the mod, thanks!
go to the folder
Stellaris\common\scripted_variables
then open the file "07_scripted_variables_machine_age.txt"
change "@max_tradition_trees = 7"
to "@max_tradition_trees = (num of tradition slots your mod adds)"
e.g. im using UI Overhaul Dynamic - More Tradition Slots (80)
so I changed it to
"@max_tradition_trees = 80"
it changed because in the original fix it says "< 7"
but in the new version of the game it says "> 1" but it cites the variable "@max_tradition_trees" which is defined in the file "07_scripted_variables_machine_age.txt" so you have to change that instead of what's actually in the "00_ascension_paths.txt" file