Starbound

Starbound

Warframe Parkour
 This topic has been pinned, so it's probably important
djdazstar23  [developer] 2 Mar, 2018 @ 8:17am
Planned Features
My current to do / fantasy list in no particular order:
Note that this list is changing and not a guarantee everything will be kept
  • Dual Toxocysts (as a dual handed weapon + lua magic)
  • Glaive (controllable - Dark Sector / Ivara style)
  • Euphona Prime (toggle fire mode like Ignis)
  • Arca Plasmor
  • Dera Vandal
  • Opticor
  • Twin Basolk (as single Basolk)
  • Redeemer (crouch to fire shotgun)
  • Synoid Simulor
  • Operator Amps / Techs
  • Strun Wraith (with all its elemental glory + new energy lock system)
  • Corinth?
  • Warframe helms with augment slots / passive effects
  • More mods / augments
  • Exalted Blade
  • Artemis Bow
  • Regulator Pistols (Mesa's Peacemaker tech)
  • -Banshee's Soundquake
  • -Oberon's Hallowed Ground
  • -Nova's Molecular Prime
  • -Saryn's Spores
  • -Octavia's Metronome
  • -Equinox's Mend & Maim
  • --Nova's Wormhole
  • --Zephyr's Turbulence
  • Tiered versions of weapons
  • -Broken / Weaker versions that must be crafted into the full weapon

This mod has technically been complete sitting on my HDD since uploading my previous witcher mod, in terms of "Warframe Parkour", it does what it says on the tin with just a single tech and the Bullet Jump ability on generated weps.

But I can't resist adding more, and anything I have planned I'll include here :Grineer:
Last edited by djdazstar23; 25 Mar, 2019 @ 3:33pm
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Showing 1-15 of 21 comments
Yasringr 3 Mar, 2018 @ 3:15am 
This is honestly amazing, keep up the awesome work! Tenno Skoom
[DFS]The Count 5 Mar, 2018 @ 9:36am 
Holy clem this is amazing!It would be awesome if you could make the exalted weapons like the exalted blade from excalibur!
djdazstar23  [developer] 5 Mar, 2018 @ 11:25am 
Originally posted by DFSThe Count:
Holy clem this is amazing!It would be awesome if you could make the exalted weapons like the exalted blade from excalibur!

Great Idea! Excalibur's sword would be a great fit, similar to the swords that got removed before release, I'll add it to the list, I have an idea to make it stand out, and if I can pull it off I'll do more exalted weapons, like Ivara's bow, or Mesa's Regulator pistols.
Vororo 6 Mar, 2018 @ 9:02pm 
this is a bit though but do you think it's possible to start a warframe abilities (tech) mod?
Y'know, the ones that are possible atleast. Like a modified sword dash for Excalibro's first, Frost's snow glove, Ash's shuriken and teleport/invis, the ones that won't be too complex to add!

Lastly, I suggest making bulletjump be in the tech and be triggered by using shift+jump.. it's simply too tricky doing it with the special attack button.
djdazstar23  [developer] 7 Mar, 2018 @ 3:40am 
Originally posted by Voro:
this is a bit though but do you think it's possible to start a warframe abilities (tech) mod?
Y'know, the ones that are possible atleast. Like a modified sword dash for Excalibro's first, Frost's snow glove, Ash's shuriken and teleport/invis, the ones that won't be too complex to add!

I was planning to do something like this with Mesa's Peacemaker, make it a a head tech that activates with F. If I can get it to work I'll attempt other warframe abilities too, ideally I want any abilities I add to be unique. I've added some ability ideas I had to the list.

Originally posted by Voro:
Lastly, I suggest making bulletjump be in the tech and be triggered by using shift+jump.. it's simply too tricky doing it with the special attack button.

This is similar to my initial plan going into making the mod, except is was crouch / jump like in Warframe. I found that having Bullet Jump as a weapon secondary ability felt more natural to Starbound, as it's similar to the already existing Flip Slash ability.

Also you can't crouch in the air. That too.
OverlandObject 9 Mar, 2018 @ 8:52pm 
Any chance you're gonna add more prime weapons? Akstilleto and Paris please
Jetstream Storm 18 Mar, 2018 @ 9:41am 
The day that mah babies Euphona and Regulators get added is going to be a very happy day for me.
Captain o' Captain! 27 Mar, 2018 @ 12:25pm 
is all the items craftable?
ZE1S 28 Mar, 2018 @ 2:39am 
Originally posted by Chaos Infinite:
is all the items craftable?
Yes, all that are at the moment
djdazstar23  [developer] 28 Mar, 2018 @ 5:57am 
Originally posted by Chaos Infinite:
is all the items craftable?
The list of craftable items are in the mod's main description. This is a list of ideas that I want to eventually include but haven't yet.
GlitchFling108 1 Apr, 2018 @ 1:49am 
Is Nova's Worm Hole planned too?
djdazstar23  [developer] 1 Apr, 2018 @ 9:55am 
Originally posted by Żeralt:
Is Nova's Worm Hole planned too?
It wasn't then you asked, but I've just added it to the list along with Zephyr's Turbulence. So I'll experiment with it eventually.
Asclepius 28 Apr, 2018 @ 8:57pm 
Ever considered Volt's Shield as an actual equippable shield, much like how you can pick it up in Warframe?
Cano_Lathra 1 May, 2018 @ 9:00pm 
Could you please add a Sniper, such as the Lanka or the Vectis Prime? I miss having a slow, high-damage, single-target weapon.
Offswitch? 6 May, 2018 @ 5:53am 
Is the foundry craftable ???
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