RimWorld

RimWorld

Five Second Rule
Uuugggg  [udvikler] 14. mar. 2018 kl. 17:48
Bug Reports
Let's keep the comments clean, report bugs here!

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When submitting bugs
1) post debug log
2) be specific
3) don't be vague
4) post debug log
5) maybe explain why you think this mod is causing the problem

( I am honestly going to ignore things if I don't get these )
=========================

Vague reports can only get the response " well, that doesn't happen here "

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The game produces log files. These are essential for debugging.

If you have HugsLib, press ctrl-F12 to upload logs

Or find logs here:
+ Windows: Steam/steamapps/common/Rimworld/RimWorld_Data/output_log.txt
+ Mac OS X: /Users/[Username]/Library/Logs/Unity/Player.log
+ Linux: Pass '-logfile /tmp/rimworld_log' to the RimWorld binary. It generates a log at that location.
And upload it all to pastebin.com or something
Sidst redigeret af Uuugggg; 5. apr. 2018 kl. 22:45
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MeMyselfAnDie 29. juli 2018 kl. 2:08 
There seems to be a null reference exception when checking whether the storage inside an industrial storage unit from Project Rimfactory is roofed.

JobDriver threw exception in initAction. Pawn=Euterpe, Job=UnloadYourHauledInventory (Job_511746) A=Thing_WoodLog397805 B=(42, 0, 74), Exception: System.NullReferenceException: Object reference not set to an instance of an object at Verse.GridsUtility.Roofed (Verse.IntVec3,Verse.Map) <0x00009> at Five_Second_Rule.ThingSpawn_Patch.Postfix (Verse.Thing) <0x0004e> at (wrapper dynamic-method) Verse.Thing.SpawnSetup_Patch1 (object,Verse.Map,bool) <0x008c8> at Verse.ThingWithComps.SpawnSetup (Verse.Map,bool) <0x00018> at Verse.GenSpawn.Spawn (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,bool) <0x0023c> at Verse.GenSpawn.Spawn (Verse.Thing,Verse.IntVec3,Verse.Map) <0x0003e> at (wrapper dynamic-method) Verse.GenPlace.TryPlaceDirect_Patch0 (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Thing&,System.Action`2<Verse.Thing, int>) <0x00226> at Verse.GenPlace.TryPlaceThing (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>) <0x0009f> at Verse.GenDrop.TryDropSpawn (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>) <0x00278> at Verse.ThingOwner.TryDrop (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>) <0x000aa> at Verse.ThingOwner`1<Verse.Thing>.TryDrop (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>) <0x000ce> at (wrapper dynamic-method) Verse.Pawn_CarryTracker.TryDropCarriedThing_Patch1 (object,Verse.IntVec3,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>) <0x00068> at Verse.AI.Toils_Haul/<PlaceHauledThingInCell>c__AnonStorey6.<>m__0 () <0x00246> at Verse.AI.JobDriver.TryActuallyStartNextToil () <0x002e9> lastJobGiver=Verse.AI.ThinkNode_QueuedJob, curJob.def=UnloadYourHauledInventory, curDriver=PickUpAndHaul.JobDriver_UnloadYourHauledInventory
Uuugggg  [udvikler] 29. juli 2018 kl. 2:36 
/shrug

tried it out with no problem

Some other mod is causing a problem, as I can see TryPlaceDirect_Patch0 and TryDropCarriedThing_Patch1 are probably something else causing it


that being said, the fix is probably simple enough so there's an update that checks for null
MeMyselfAnDie 29. juli 2018 kl. 2:48 
Cool, thanks for the quick fix :)
Uuugggg  [udvikler] 29. juli 2018 kl. 4:06 
I don't even know why but I made another update so FiveSecondRule applies to RimFactory storage and the thing gets max HP.

I don't even use RimFactory ~
MeMyselfAnDie 29. juli 2018 kl. 22:33 
Haha nice, thank you
Albion 1. sep. 2018 kl. 15:31 
I noticed a bug with your mod that throws errors on pawn spawning if said pawn gets a combat enhancing drug.
As you can see from the stacktrace below the error apparently happens at some point where the drug gets added to the pawn inventory.
Just so you know: This happened in B19 with just your mod and the vanilla core.

Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.StoreUtility.GetSlotGroup (Verse.IntVec3,Verse.Map) <0x0000c>
at Five_Second_Rule.RestoreHPToSafeItem.Restore (Verse.Thing,Verse.Map) <0x000f9>
at Five_Second_Rule.TryAbsorbStack_Patch.Postfix (Verse.Thing) <0x0001e>
at (wrapper dynamic-method) Verse.Thing.TryAbsorbStack_Patch1 (object,Verse.Thing,bool) <0x001c1>
at Verse.ThingWithComps.TryAbsorbStack (Verse.Thing,bool) <0x000de>
at Verse.ThingOwner`1<Verse.Thing>.TryAdd (Verse.Thing,bool) <0x004ca>
at RimWorld.PawnInventoryGenerator.GiveCombatEnhancingDrugs (Verse.Pawn) <0x0029a>
at RimWorld.PawnInventoryGenerator.GenerateInventoryFor (Verse.Pawn,Verse.PawnGenerationRequest) <0x00240>
at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn,Verse.PawnGenerationRequest) <0x0008d>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00c7a>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x0009b>
Uuugggg  [udvikler] 1. sep. 2018 kl. 21:44 
Ah yes new rules for applying the HP buff had a few issues:

fixed
Jonty 2. sep. 2018 kl. 7:22 
Hi, I'm experiencing a crash which i've narrowed down to this mod on Linux. I'm fairly new to RimWorld modding so bear with me!

The log file is here: https://pastebin.com/J3WnmAjR

I haven't played for a few weeks before the most recent update but it was all working fine on the previous version.
Uuugggg  [udvikler] 2. sep. 2018 kl. 8:15 
Ah gee,

now this is gonna be silly but I pushed an update 10 hours ago that fixed some similar problems,

can you make sure the mod is up to date? I mean Steam should handle that, but that would be an easy fix
Jonty 6. sep. 2018 kl. 11:42 
Sorry, busy times...
I unsubscribed and resubscribed and now it seems to be working, so it looks like my steam was just being a butt.

Thanks!
Tinfoilpain 30. sep. 2018 kl. 22:34 
Hey there,

When using this mod on Linux I get a crash to desktop on map load.

Crash Log: https://pastebin.com/f0NXiyyA
Uuugggg  [udvikler] 1. okt. 2018 kl. 19:32 
Ah gee

Not seeing any reason for a crash from that log, or even how the code would theoretically do it

Sooo

This tiny little mod doesn't support Linux :
Old Baget 29. okt. 2018 kl. 21:36 
when i doing some mining with other colonist, other vein ore hitpoint resetted when one vein ore destroyed
Uuugggg  [udvikler] 29. okt. 2018 kl. 22:02 
Y'know it's weird, I fixed that two days ago ;

Steam seems sometimes bad at updating mods?
Fancyspark 23. mar. 2019 kl. 14:24 
Game started crashing when creating a new game. I use alot of mods. After trying to enable one after the addon I discovered this addon caused the game to crash when creating map. It crashes to desktop. I don't know if it's the addon itself or crashing with another addon.

Here is both crashlog from OS and from Rimworld

https://pastebin.com/u9wFPGZk

https://pastebin.com/TXjBHBKR
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