Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
Reminder: This problem occurs in Sandbox mode, I havent used any gmDoom mapping tools
Also what's wrong with these entities names??
Anyone can give me fixed config with sprites in Hammer and proper names???
And where i can find Doom 2 textures for Hammer without damned
smoothing?
Is they working?
Apologies for the late reply. It looks like I just forgot to add them to the fgd. I think all that needs to be added is:
Doesn't look like it. I think I was planning to implement them a long time ago but never got to it. gmDoom Maps has an entity called doom_sector but I don't think it's designed to work in Hammer at all.
Thank you for answer ghor i have only 1 question is it possible to make doom like locked door in hammer?