Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
Reminder: This problem occurs in Sandbox mode, I havent used any gmDoom mapping tools
Also what's wrong with these entities names??
Anyone can give me fixed config with sprites in Hammer and proper names???
And where i can find Doom 2 textures for Hammer without damned
smoothing?
Is they working?
Apologies for the late reply. It looks like I just forgot to add them to the fgd. I think all that needs to be added is:
Doesn't look like it. I think I was planning to implement them a long time ago but never got to it. gmDoom Maps has an entity called doom_sector but I don't think it's designed to work in Hammer at all.
Thank you for answer ghor i have only 1 question is it possible to make doom like locked door in hammer?