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-Don't Stand There!
Yes, the lags is a problem. I did everything to saving FPS on above 30. Players who complain about unplayable lags probably have a LOT addons and weak CPU and trying to spawn all npc when train is moving. My spec is: QuadCore Intel Core i5-2500K, 4281 MHz (42 x 102), 8 Gb RAM, GeForce GTX 1060 6GB. On clear game (No addons) i got 30-40 fps on moving train.
-We Lack Technology to Open Doors
No, they can open doors. You saw the valve under each main slide door? Any combine need to stay here for 30 sec and door will open. Every combines scripted to reach this position and stay here to open the doors. Two of them scripted to trying stay here no matter what. After doors open the next target is locomotive, when combines reach locomotive they stop fire. If rebels enabled, it probably infinite battle, because combines can't go through them.
-Not enough breakable sh!t
Map lagging as ♥♥♥♥ on most computers, you seriously want for breakables? Combines train cars is breakable models.
As I said, once it got moving there was no real issues (provided you didn't spawn the Combine foot soldiers moving at top speed). Standing still is (unsurprisngly) the best way to go for FPS, but it was a good job done no less.
I'm a dumbass who apparently isn't very observent. Whoops.
I was wondering why you would enable such a complex feature. What exactly do they try to accomplish with that?
Again, I'm a dumbass.
I said that I complain about that about every map, and acknowledged it would basically murder the map even more. Again, I'm a dumbass who did a late-night review, and late night reviews tend to include dumbass comments/"observations". (You'd think I would learn to stop that...)
Anyway, thanks for the feedback. As I said, it was a late-night review, which I honestly need to stop doing that sort of stuff.
Keep up the good work!