Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Bunch of broken localization for Agoraphobic and Claustrophobic, various shipsize build speed mult modifiers like for science, constructors, titans, and military station large (ion cannons?).
Fearless is pretty meh, because increased max rivals is pretty trash now (requires adjacency and being close enough in power to you). Increased influence from rivalries would be much better.
The agricultural buildings for Spaceborn aren't localized, and it feels kind of weird that you can't realistically build and colonize more habitats. Not to mention the insane building cost increase means improving your starting habitat is basically impossible. I also don't like that they all use the same graphics instead of the monument looking thing instead of being based on the vanilla habitat buildings for looks. Don't understand the point of the unique Habitat Administration, as the vanilla one is still buildable (remember it costs nothing so no amount of increase will prevent that, just takes 940 days is all).
I was trying to set them up to be able to apply modifiers that habitats don't normally get to use otherwise some civics wouldn't be useful at all. That is why I went with trying to set up my own buildings but I made a localization mistake and forgot to make them read the names . I'll try to look into other options to allow the government reforming but am not sure right now how to do it. I just thought it nifty you could give bonus civics with negative civics and felt it would be a fun addition.